cupertino_native_plus 0.0.6
cupertino_native_plus: ^0.0.6 copied to clipboard
Native Liquid Glass widgets for iOS and macOS with pixel-perfect fidelity.
0.0.6 #
- Dark Mode Support for LiquidGlassContainer: Added automatic dark mode detection and synchronization for LiquidGlassContainer, ensuring the glass effect correctly adapts to Flutter's theme changes
- Gesture Detection Fixes: Fixed gesture handling in LiquidGlassContainer by wrapping platform views in IgnorePointer, preventing the native view from intercepting touch events and allowing child widgets to receive gestures properly
- Brightness Syncing Improvements: Enhanced brightness synchronization for icons and other components, ensuring they automatically update when the system theme changes
0.0.5 #
- Performance Improvements: Added method channel updates for button groups to prevent full rebuilds and eliminate freezes when updating button parameters
- Preserved Animations: Button groups now update smoothly without losing native animations when button properties change (icon, color, image asset, etc.)
- Efficient Updates: Implemented granular updates for individual buttons in groups, only updating changed buttons instead of rebuilding the entire group
- Reactive SwiftUI Updates: Converted button group SwiftUI views to use ObservableObject pattern for efficient reactive updates
- Button Parameter Updates: Individual buttons in groups can now be updated dynamically via method channels without full view rebuilds
0.0.4 #
- PNG Image Support: Added full support for PNG images in all components (buttons, icons, popup menus, tab bars, glass button groups)
- Automatic Asset Resolution: Implemented automatic asset resolution based on device pixel ratio, similar to Flutter's automatic asset selection. The system now automatically selects the appropriate resolution-specific asset (e.g.,
assets/icons/3.0x/checkcircle.pngfor @3x devices) or falls back to the closest bigger size - ImageUtils Consolidation: Consolidated all image loading, format detection, scaling, and tinting logic into a shared
ImageUtils.swiftclass for better code maintainability and consistency - Fixed PNG Rendering: Fixed PNG image rendering issues in buttons and glass button groups
- Fixed Image Orientation: Fixed image flipping issues for both PNG and SVG images when colors are applied
- Made buttonIcon Optional: Made
buttonIconparameter optional inCNPopupMenuButton.iconconstructor, allowing developers to use onlybuttonImageAssetorbuttonCustomIcon - Improved Glass Effect Appearance: Fixed glass effect appearance synchronization with Flutter's theme mode to prevent dark-to-light transitions on initial render
- Enhanced Image Format Detection: Improved automatic image format detection from file extensions and magic bytes
- Better Fallback Handling: Improved fallback behavior when asset paths fail to load, ensuring images still render from provided image bytes
0.0.3 #
- Updated README to showcase all icon types (SVG assets, custom icons, and SF Symbols)
- Added comprehensive examples for all icon types in Button, Icon, Popup Menu Button, and Tab Bar sections
- Added icon support overview at the beginning of "What's in the package" section
- Clarified that all components support multiple icon types with unified priority system
0.0.2 #
- Updated README with corrected version requirements and improved documentation
- Fixed iOS minimum version requirement (13.0 instead of 14.0)
- Removed incorrect Xcode 26 beta requirement
- Added Contributing and License sections
- Improved package description and introduction
0.0.1 #
- Initial release.