crowdin_sdk 0.6.2 crowdin_sdk: ^0.6.2 copied to clipboard
Crowdin Flutter SDK for instant translation delivery Over-The-Air directly to your application
import 'dart:convert';
import 'package:crowdin_sdk/crowdin_sdk.dart';
import 'package:flutter/material.dart';
import 'package:flutter_gen/gen_l10n/app_localizations.dart';
import 'package:flutter_gen/gen_l10n/crowdin_localizations.dart';
import 'package:intl/intl.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await Crowdin.init(
distributionHash: 'distributionHash', //your distribution hash
connectionType: InternetConnectionType.any,
updatesInterval: const Duration(minutes: 25),
//uncomment next lines to enable real-time preview feature
// withRealTimeUpdates: true,
// authConfigurations: CrowdinAuthConfig(
// clientId: 'clientId', // your clientId from Crowdin OAuth app
// clientSecret: 'clientSecret', // your client secret from Crowdin OAuth app
// redirectUri: 'redirectUri', // your redirect uri from Crowdin OAuth app
// ),
);
runApp(const MyHomePage());
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
Locale currentLocale = Locale(Intl.shortLocale(Intl
.systemLocale)); //use system locale as default or provide one from your project, e.g. Locale('en')
bool isLoading = true;
@override
void initState() {
super.initState();
Crowdin.loadTranslations(currentLocale).then((value) => setState(() {
isLoading = false;
}));
}
@override
Widget build(BuildContext context) {
return
// CrowdinRealTimePreviewWidget(child: //uncomment to enable real-time preview feature
MaterialApp(
locale: currentLocale,
localizationsDelegates: CrowdinLocalization.localizationsDelegates,
supportedLocales: AppLocalizations.supportedLocales,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: isLoading
? const Material(
child: Center(
child: CircularProgressIndicator(),
),
)
: MainScreen(
changeLocale: (locale) => {
setState(() {
currentLocale = locale;
})
},
),
// ), //uncomment to enable real-time preview feature
);
}
}
class MainScreen extends StatefulWidget {
final void Function(Locale locale) changeLocale;
const MainScreen({
required this.changeLocale,
Key? key,
}) : super(key: key);
@override
State<MainScreen> createState() => _MainScreenState();
}
class _MainScreenState extends State<MainScreen> {
int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
drawer: Drawer(
child: ListView(
padding: EdgeInsets.zero,
children: [
const DrawerHeader(
decoration: BoxDecoration(
color: Colors.blue,
),
child: Icon(
Icons.account_circle_rounded,
size: 50,
color: Colors.white,
),
),
ListTile(
title: Text(AppLocalizations.of(context)!.settings),
onTap: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => SettingsScreen(
onLanguageChanged: (locale) =>
widget.changeLocale(locale),
),
),
);
},
),
],
),
),
appBar: AppBar(
title: Center(child: Text(AppLocalizations.of(context)!.main)),
leading: const SizedBox(),
actions: [
Builder(
builder: (ctx) => IconButton(
icon: const Icon(Icons.list_outlined),
onPressed: () => Scaffold.of(ctx).openDrawer(),
),
),
],
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
AppLocalizations.of(context)!.example,
style: const TextStyle(fontSize: 30),
),
const SizedBox(height: 16),
Text(
AppLocalizations.of(context)!.hello('userName'),
style: const TextStyle(fontSize: 30),
),
const SizedBox(height: 16),
Text(
AppLocalizations.of(context)!.counter(_counter),
style: const TextStyle(fontSize: 30),
),
const SizedBox(height: 16),
Text(
AppLocalizations.of(context)!.nThings(_counter, 'Plural example'),
style: const TextStyle(fontSize: 30),
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
_incrementCounter();
},
child: const Icon(Icons.add),
),
);
}
}
class SettingsScreen extends StatefulWidget {
final Function(Locale locale) onLanguageChanged;
const SettingsScreen({
required this.onLanguageChanged,
Key? key,
}) : super(key: key);
@override
State<SettingsScreen> createState() => _SettingsScreenState();
}
class _SettingsScreenState extends State<SettingsScreen> {
Locale currentLocale = AppLocalizations.supportedLocales.first;
bool isLoading = false;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(AppLocalizations.of(context)!.settings),
),
body: isLoading
? const Center(
child: CircularProgressIndicator(),
)
: Padding(
padding: const EdgeInsets.all(16.0),
child: Row(
children: [
Text('${AppLocalizations.of(context)!.localeName}: '),
DropdownButton(
iconSize: 40,
value: AppLocalizations.of(context)!.localeName,
items: [
...AppLocalizations.supportedLocales
.map((locale) => DropdownMenuItem<String>(
value: locale.toString(),
child: Text(locale.toLanguageTag()),
onTap: () async {
await onPickLanguage(locale);
setState(() {
currentLocale = locale;
});
},
))
.toList(),
],
onChanged: (item) {},
),
],
),
),
);
}
Future<void> onPickLanguage(Locale locale) async {
// manage app loading state
setState(() {
isLoading = true;
});
// get translations from Crowdin
await Crowdin.loadTranslations(locale);
// change app locale
widget.onLanguageChanged(locale);
setState(() {
isLoading = false;
});
}
}