canvas_danmaku 0.1.6 canvas_danmaku: ^0.1.6 copied to clipboard
A high performance danmaku lib for flutter.
import 'dart:io';
import 'dart:async';
import 'dart:convert';
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:canvas_danmaku/canvas_danmaku.dart';
import 'package:flutter/services.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'CanvasDanmaku Demo',
home: HomePage(),
);
}
}
class HomePage extends StatefulWidget {
HomePage({Key? key}) : super(key: key);
@override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
late DanmakuController _controller;
var _key = new GlobalKey<ScaffoldState>();
final _danmuKey = GlobalKey();
bool _running = true;
/// 弹幕描边
bool _showStroke = true;
/// 弹幕海量模式(弹幕轨道填满时继续绘制)
bool _massiveMode = false;
/// 弹幕透明度
double _opacity = 1.0;
/// 弹幕持续时间
int _duration = 8;
/// 弹幕字号
double _fontSize = (Platform.isIOS || Platform.isAndroid) ? 16 : 25;
/// 隐藏滚动弹幕
bool _hideScroll = false;
/// 隐藏顶部弹幕
bool _hideTop = false;
/// 隐藏底部弹幕
bool _hideBottom = false;
@override
Widget build(BuildContext context) {
return Scaffold(
key: _key,
appBar: AppBar(
title: Text('CanvasDanmaku Demo'),
actions: [
IconButton(
icon: Icon(Icons.add),
tooltip: 'Add Scroll',
onPressed: () {
_controller.addDanmaku(
DanmakuContentItem(
"这是一条超长弹幕ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789这是一条超长的弹幕,这条弹幕会超出屏幕宽度",
color: getRandomColor()),
);
},
),
IconButton(
icon: Icon(Icons.add),
tooltip: 'Add Top',
onPressed: () {
_controller.addDanmaku(
DanmakuContentItem("这是一条顶部弹幕",
color: getRandomColor(), type: DanmakuItemType.top),
);
},
),
IconButton(
icon: Icon(Icons.add),
tooltip: 'Add Bottom',
onPressed: () {
_controller.addDanmaku(
DanmakuContentItem("这是一条底部弹幕",
color: getRandomColor(), type: DanmakuItemType.bottom),
);
},
),
IconButton(
icon: Icon(Icons.play_circle_outline_outlined),
onPressed: startPlay,
tooltip: 'Start Player',
),
IconButton(
icon: Icon(_running ? Icons.pause : Icons.play_arrow),
onPressed: () {
if (_running) {
_controller.pause();
} else {
_controller.resume();
}
setState(() {
_running = !_running;
});
},
tooltip: 'Play Resume',
),
IconButton(
icon: Icon(_showStroke
? Icons.font_download
: Icons.font_download_rounded),
onPressed: () {
_controller.updateOption(
_controller.option.copyWith(showStroke: !_showStroke));
setState(() {
_showStroke = !_showStroke;
});
},
tooltip: 'Stroke',
),
IconButton(
icon: Icon(Icons.clear),
onPressed: () {
_controller.clear();
},
tooltip: 'Clear',
),
IconButton(
icon: Icon(Icons.settings),
onPressed: () {
_key.currentState?.openEndDrawer();
},
tooltip: 'Settings',
),
],
),
backgroundColor: Colors.grey,
body: DanmakuScreen(
key: _danmuKey,
createdController: (DanmakuController e) {
_controller = e;
},
option: DanmakuOption(
opacity: _opacity,
fontSize: _fontSize,
duration: _duration,
showStroke: _showStroke,
massiveMode: _massiveMode,
hideScroll: _hideScroll,
hideTop: _hideTop,
hideBottom: _hideBottom,
),
),
endDrawer: Drawer(
child: SafeArea(
child: ListView(
padding: EdgeInsets.all(8),
children: [
Text("Opacity : $_opacity"),
Slider(
value: _opacity,
max: 1.0,
min: 0.1,
divisions: 9,
onChanged: (e) {
setState(() {
_opacity = e;
});
_controller
.updateOption(_controller.option.copyWith(opacity: e));
},
),
Text("FontSize : $_fontSize"),
Slider(
value: _fontSize,
min: 8,
max: 36,
divisions: 14,
onChanged: (e) {
setState(() {
_fontSize = e;
});
_controller
.updateOption(_controller.option.copyWith(fontSize: e));
},
),
Text("Duration : $_duration"),
Slider(
value: _duration.toDouble(),
min: 4,
max: 20,
divisions: 16,
onChanged: (e) {
setState(() {
_duration = e.toInt();
});
_controller.updateOption(
_controller.option.copyWith(duration: e.toInt()));
},
),
SwitchListTile(
title: Text('MassiveMode'),
value: _massiveMode,
onChanged: (e) {
setState(() {
_massiveMode = e;
});
_controller.updateOption(
_controller.option.copyWith(massiveMode: e));
})
],
),
),
),
);
}
Timer? timer;
int sec = 0;
void startPlay() async {
String data = await rootBundle.loadString('assets/132590001.json');
List<DanmakuContentItem> _items = [];
var jsonMap = json.decode(data);
for (var item in jsonMap['comments']) {
_items.add(DanmakuContentItem(
item['m'],
color: Colors.white,
));
}
if (timer == null) {
timer = Timer.periodic(Duration(seconds: 1), (timer) {
if (!_controller.running) return;
_controller.addDanmaku(_items[sec]);
sec++;
});
}
}
// 生成随机颜色
Color getRandomColor() {
final Random random = Random();
return Color.fromARGB(
255, // 固定 alpha 为 255(完全不透明)
random.nextInt(256),
random.nextInt(256),
random.nextInt(256),
);
}
@override
void dispose() {
timer?.cancel();
super.dispose();
}
}