camel 1.3.3 copy "camel: ^1.3.3" to clipboard
camel: ^1.3.3 copied to clipboard

A Flutter package for communicating in a local network.

Camel #

日本語

Flutter package that allows communicating in a local network.

Features #

This library allows you to communicate in a local network without "dart:io" package. Also, you can switch callback communication or stream communication.

Getting started #

Add this package to your pubspec.yaml

# pubspec.yaml

dependencies:
  camel: ^<latest version>

Usage #

Sender #

If the receiver doesn't use a command callback, you call the send method as below.

  // if you use socket communication and TCP.
  final Communicator communicator = Tcp();
  final Camel<Socket, SocketConnectionPoint> sender = Camel(communicator);

  // call send method with a connection point a send message.
  sender.send(
    SocketConnectionPoint(address: "127.0.0.1", port: 50000),
    Message.fromBody(command: "dummy", body: "Hello, Camel."),
  );

When using a command callback, you define a custom command class as below.

  class MyCommand implements Command {
    @override String get command => "MY_COMMAND";

    @override
    void execute(Uint8List data){
      // This method is called when data is received by the Camel.listen method.
      print("received: ${utf8.decode(data)}"); // received: Hello, Camel.
    }
  }

  // if you use socket communication and TCP.
  final Communicator communicator = Tcp();
  final Camel<Socket, SocketConnectionPoint> sender = Camel(communicator);
  CommandFactory.registerCommand(MyCommand());  // register command.

  // call send method with a connection point a send message.
  sender.send(
    SocketConnectionPoint(address: "127.0.0.1", port: 50000),
    Message.fromBody(command: "MY_COMMAND", body: "Hello, Camel."),
  );

Receiver #

If the receiver doesn't use callback, you can call the listen method as below.

  // if you use socket communication and TCP.
  final Communicator communicator = Tcp();
  final Camel<Socket, SocketConnectionPoint> receiver = Camel(communicator);

  // call listen method with a bind connection point.
  await for(
    CommunicateData<Socket> data in receiver.listen(
      SocketConnectionPoint(address: "127.0.0.1", port: 50000)
    )
  ){
    print(data.message.body); // display received data.
  }

When the receiver receives the custom command, then call the execute method of the command as below.

  class MyCommand implements Command {
    @override String get command => "MY_COMMAND";

    @override
    void execute(Uint8List data){
      // This method is called when data is received by the Camel.listen method.
      print("received: ${utf8.decode(data)}"); // display "received: " + received data
    }
  }

  // if you use socket communication and TCP.
  final Communicator communicator = Tcp();
  final Camel<Socket, SocketConnectionPoint> receiver = Camel(communicator);
  CommandFactory.registerCommand(MyCommand());  // register command.

  // call listen method with a bind connection point.
  await for(
    CommunicateData<Socket> _ in receiver.listen(
      SocketConnectionPoint(address: "127.0.0.1", port: 50000)
    )
  ){}
2
likes
140
pub points
0%
popularity

Publisher

unverified uploader

A Flutter package for communicating in a local network.

Documentation

API reference

License

MIT (license)

Dependencies

flutter

More

Packages that depend on camel