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Platform interface for callwave_flutter. Defines the contract, DTOs, and wire serialization for the federated VoIP call UX plugin. Used by method channel and other platform implementations.

callwave_flutter_platform_interface #

Shared contracts for callwave_flutter implementations.

Why callwave_flutter? #

Plug-and-play call UI for WebRTC video and audio calls. Add WhatsApp-style incoming/outgoing call screens to your Flutter app in minutes—no reinventing the wheel.

  • Works with any WebRTC backend — LiveKit, Agora, Twilio, Daily, VideoSDK, Cloudflare Calls (Real-time), or your own. Implement CallwaveEngine, wire your SDK in a few callbacks, and you're done.
  • Native UX out of the box — Full-screen incoming call UI on Android, CallKit on iOS. Handles accept, decline, timeout, missed, and callback flows.
  • Cold-start ready — Event buffering and startup route resolution so calls work even when the app launches from a push notification.
  • Conference support — Built-in multi-participant UI with customizable tiles and controls.

If you're building video or voice calls with WebRTC, callwave_flutter gives you the call UX layer so you can focus on your media and signaling. App developers should use callwave_flutter, not this package directly.

Platform status: Android has custom native incoming call UI (FullScreenCallActivity) and full call UX. iOS uses CallKit system UI for incoming calls (Apple's native UI; no custom UI from the plugin). In-app call screen is shared Flutter UI on both platforms.

Includes #

  • Abstract platform API
  • DTO models
  • Payload codec helpers
  • Event and call enums
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Platform interface for callwave_flutter. Defines the contract, DTOs, and wire serialization for the federated VoIP call UX plugin. Used by method channel and other platform implementations.

Repository (GitHub)
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Documentation

API reference

License

BSD-3-Clause (license)

Dependencies

flutter, plugin_platform_interface

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