bus 0.0.11 bus: ^0.0.11 copied to clipboard
A light-weight event bus implementing the pub-sub pattern.
Event Bus on Dart #
A light-weight event bus library for Dart implementing the pub-sub pattern.
Functionality for JavaScript through dart2js is thanks to dart-patch-mirrors which provides some fixes for the buggy mirror functionality. All the examples provided work with dart2js.
Send a message to the bus and let the bus distribute the message to various handlers which are subscribed to that type of
event. This library utilizes the Stream
async library in Dart to handle subscriptions and publishing messages.
Install #
See pub.dartlang.org for instructions on how to use bus in your project.
Usage #
A simple usage example:
import 'package:bus/bus.dart';
main() async {
var bus = new Bus<String>();
var sub = bus.subscribe((String message) {
print('Received a string: "$message"');
});
await bus.post('Hey there!');
// cancel the subscription
sub.cancel();
// the subscription was cancelled, this is pointless
bus.post('This message will not be heard...');
}
Also supported is subscribing an object full of handlers:
class GameListener implements Listener {
@handler
void _onGame(GameEvent event) {
print('[An event occurred at ${event.timestamp}]');
}
@handler
void _onChat(ChatEvent event) {
print('${event.username} says "${event.message}"');
}
}
...
var bus = new Bus<GameEvent>();
var subs = bus.subscribeAll(new GameListener()); // returns a list of subscriptions
// remember to cancel your event subscriptions
subs.forEach((s) => s.cancel());
See the game example for explicit details.
For your synchronous needs, you can use SyncBus
to publish and handle messages synchronously.
Features and bugs #
Please file feature requests and bugs at the issue tracker.