bonfire 0.1.1 bonfire: ^0.1.1 copied to clipboard
(RPG maker) Create RPG-style or similar games more simply with Flame.
[0.1.1] - 6/04/2020 #
- Improvements in gestures.
- Improvements in joystick.
- Decorations can now be touched.
[0.1.0] - 3/04/2020 #
- First version stable! Possible to create complete games like this: https://github.com/RafaelBarbosatec/darkness_dungeon
- Update readme and demo.
[0.0.16] - 2/04/2020 #
- Update extensions enemy and player
[0.0.15] - 2/04/2020 #
- Add callback destroyedObject in FlyingAttackObject
- Add TalkDialog to create your conversation.
[0.0.14] - 27/03/2020 #
- Improvements collision
- Improvements collision decoration
[0.0.13] - 27/03/2020 #
- Fix bug collision decoration
[0.0.12] - 27/03/2020 #
- Update Readme
- Improvements in draw grid
[0.0.11] - 27/03/2020 #
- Add draw grid tiles in constructionMode.
- Improvements in FlyingAttackObject
[0.0.10] - 26/03/2020 #
- Add constructionMode. (HotReload update game too)
[0.0.9] - 26/03/2020 #
- Map size improvements
[0.0.8] - 25/03/2020 #
- Collision system improvements
- Add 'drawPositionCollision(Canvas canvas)'
[0.0.7] - 25/03/2020 #
- Add MapExplorer when not set Player
- Add BackgroundGame
[0.0.6] - 24/03/2020 #
- Fix bug FlyingAttackObject.
[0.0.5] - 24/03/2020 #
- Add camera movements.
- Fix delay between map and components.
- Update readme.
[0.0.4] - 22/03/2020 #
- Organization improvements.
- Update readme.
[0.0.3] - 20/03/2020 #
- Add AnimatedFollowerObject and 'seeEnemy' in player.
- Update readme.
[0.0.2] - 18/03/2020 #
- Update readme.
[0.0.1] - 18/03/2020 #
- Starts project with basic mechanics.