bld_ui_kit 0.0.1
bld_ui_kit: ^0.0.1 copied to clipboard
A framework for the underlying UI space.
example/lib/main.dart
import 'package:bld_ui_kit/bld_ui_kit.dart';
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
var _body = [
BText('hello word'),
BText('textColor', textColor: Colors.red),
BText('backgroundColor', backgroundColor: Colors.red),
BText('wordSpacing test', wordSpacing: 40),
BText('你好wordSpacing test测试', wordSpacing: 40),
BText('letterSpacing', letterSpacing: 10),
BText('字间隔 letterSpacing ', letterSpacing: 10),
BText('字间隔 letterSpacing', letterSpacing: -3),
Row(
children: [
Container(
color: Colors.pink,
child: Text(
'丨丨丨丨丨',
style: TextStyle(fontSize: 34.67),
),
),
Container(
color: Colors.green,
child: BText(
'丨丨丨丨丨',
fontSize: 34.67,
),
),
],
),
Container(
color: Colors.purpleAccent,
child: BText(
'文本文本文本文本文本文本文本文本文本文本本',
textAlign: TextAlign.center,
onTap: (text) {
print(text);
},
),
),
Container(
width: 200,
height: 50,
color: Colors.green,
alignment: Alignment.center,
child: BButton(
text: 'BTextButton',
padding: EdgeInsets.all(10),
textColor: Colors.red,
borderColor: Colors.orange,
backgroundColor: Colors.yellow,
radius: 5,
onPressed: () {
print('BTextButton -> 点击事件');
})),
Container(
width: 300,
height: 50,
color: Colors.blueAccent,
alignment: Alignment.center,
child: BButton(
text: '按钮标题',
image: Icon(Icons.ac_unit, size: 20),
padding: EdgeInsets.all(10),
radius: 10,
backgroundColor: Colors.deepOrangeAccent,
isExpand: false,
layoutStyle: ButtonLayoutStyle.landscapeLeft,
widgetSpace: 10,
onPressed: () {}),
)
];
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
children: _body,
),
// child: ListView.separated(
// itemBuilder: (_, index) {
// return _body[index];
// },
// separatorBuilder: (_, index) {
// return const SizedBox(height: 10);
// },
// itemCount: _body.length),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}