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Bishop is a chess logic package with flexible variant support

0.5.0 #

  • Variant is now an immutable data type, which is converted to BuiltVariant when it's used in Game.
  • fenBuilder parameter in Game constructor, overrides variant.startPosBuilder.
  • Game.makeMoveString() and Game.makeMultipleMoves().
  • variantFromString() utility function.

0.4.0 #

  • Improved structure and formatting of codebase.
  • There are some minor breaking changes, mostly related to CONSTANT_NAMES being changed to camelCase, and otherwise being more logically grouped. Some factory constructors were also changed to static constants, e.g. MaterialConditions.standard() is now MaterialConditions.standard.

0.3.3 #

  • Fixed flex gating not generating no-drop moves
  • Added support for variants that end after a number of checks (e.g. Three-Check)

0.3.2 #

  • Support for fixed gating (e.g. gating in Muskteeer chess)
  • Support for directional modifiers for oblique pieces in Betza parser (e.g. fN is now possible)

0.3.1 #

  • Insufficient material draws
  • Improved FEN validation
  • Fixed a Zobrist hashing bug (on captures)
  • Various minor improvements

0.3.0 #

  • Gating drops and the Seirawan Chess variant
  • Virgin file tracking
  • Lots more documentation
  • Allow a custom seed to be specified (for Zobrist hashing)
  • Fixed SAN for castling with check

0.2.10 #

  • Another small variant (mini - 6x6)
  • buildRandomPosition() for generating arbitrary random positions, see Variant.miniRandom for an example
  • Fixed a bug in which drop moves were not being legalised
  • Fixed SAN disambiguators for pawns
  • Various minor improvements

0.2.9 #

  • Fixed FEN validation for small boards
  • Added some documentation

0.2.8 #

  • Fixed another 960 castling bug (370 / BNRKRBNQ)

0.2.7 #

  • Fixed a castling bug in some 960 positions (e.g. 938 / RKRNBBQN)

0.2.6 #

  • Support loading incomplete FEN strings
  • Game.validateFen() function
  • CastlingOptions.useRookAsTarget: formats algebraic moves correctly for Chess960

0.2.5 #

  • Premove generation
  • Game.loadFen() function

0.2.4 #

  • Fixed engine not wanting to checkmate you
  • Micro variant

0.2.3 #

  • Basic engine
  • Fixed CastlingOptions assertion

0.2.2 #

  • Mini variant
  • Independent side castling (e.g. only queenside for Minichess)
  • Piece values

0.2.1 #

  • Added Game.boardSymbols(), for use with the squares package

0.2.0 #

  • Renamed package to Bishop
  • Piece drops & hands (Crazyhouse support)

0.1.1 #

  • Zobrist hashing & repetition draws

0.1.0 #

  • Hello Bishop
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Bishop is a chess logic package with flexible variant support

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