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A high-performance, synchronous state storage engine for Flutter with built-in caching and type-safe object registration.

Changelog #

All notable changes to this project will be documented in this file.

1.1.0 - 2026-07-02 #

Added #

  • Key Existence Check: Added .isMarked extension on String for checking key presence without retrieval ('key'.isMarked).
  • Merge Control: Added merge parameter to Bingo.mark() — defaults to true (auto-merge Maps), pass false to overwrite.

Changed #

  • Unified Write API: Removed public remark() method. Bingo.mark() now auto-merges Maps by default — no need to choose between mark and remark.
  • Example App: Updated with SETTINGS DEMO section showing merge vs overwrite behavior, .isMarked indicator, and cleaned up retrieval logic.

Removed #

  • Bingo.remark() — replaced by Bingo.mark(key, value) (default merge) and Bingo.mark(key, value, merge: false) (overwrite).

1.0.2 - 2026-06-29 #

Changed #

  • Setup: Updated setup() signature from void to Future<void> for proper async initialization.

1.0.1 - 2026-01-29 #

Fixed #

  • Documentation Assets: Updated README.md to use permanent hosted image URLs for the logo and preview.
  • Project Metadata: Refined package description and added repository links for better pub.dev score and discoverability.

1.0.0 - 2026-01-29 #

Added #

  • Initial Release of the Bingo Storage Engine.
  • Synchronous Cache: Implemented a high-speed in-memory cache layer for zero-latency data retrieval.
  • Sembast Integration: Reliable NoSQL persistent storage using Sembast.
  • Custom Type Registry: Added Bingo.register<T>() to allow automatic deserialization of custom Dart objects and Lists.
  • Core API Methods:
    • setup(): Initializing the database and warming up the cache.
    • mark(): Saving primitives and complex objects.
    • call<T>(): Type-safe synchronous retrieval.
    • remark(): Smart merging for Map updates.
    • erase(): Deleting specific keys.
    • clear(): Wiping the entire database.
  • Logger: Built-in success/failure emoji logging for better developer experience in debug mode.
  • Data Handler: Automatic serialization logic for objects with toJson() or toMap() methods.

Changed #

  • Refined internal Engine logic to ensure cache and database are always in sync.
  • Optimized Handler to handle nested lists and recursive maps.

Security #

  • Implemented Converter.clean() to ensure data purity and prevent non-JSON compatible objects from corrupting the persistent store.
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A high-performance, synchronous state storage engine for Flutter with built-in caching and type-safe object registration.

Repository (GitHub)
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License

MIT (license)

Dependencies

flutter, path_provider, sembast

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