bingo 1.0.1
bingo: ^1.0.1 copied to clipboard
A high-performance, synchronous state storage engine for Flutter with built-in caching and type-safe object registration.
Changelog #
All notable changes to this project will be documented in this file.
1.0.1 - 2026-01-29 #
Fixed #
- Documentation Assets: Updated README.md to use permanent hosted image URLs for the logo and preview.
- Project Metadata: Refined package description and added repository links for better pub.dev score and discoverability.
1.0.0 - 2026-01-29 #
Added #
- Initial Release of the Bingo Storage Engine.
- Synchronous Cache: Implemented a high-speed in-memory cache layer for zero-latency data retrieval.
- Sembast Integration: Reliable NoSQL persistent storage using Sembast.
- Custom Type Registry: Added
Bingo.register<T>()to allow automatic deserialization of custom Dart objects and Lists. - Core API Methods:
setup(): Initializing the database and warming up the cache.mark(): Saving primitives and complex objects.call<T>(): Type-safe synchronous retrieval.remark(): Smart merging for Map updates.erase(): Deleting specific keys.clear(): Wiping the entire database.
- Logger: Built-in success/failure emoji logging for better developer experience in debug mode.
- Data Handler: Automatic serialization logic for objects with
toJson()ortoMap()methods.
Changed #
- Refined internal
Enginelogic to ensure cache and database are always in sync. - Optimized
Handlerto handle nested lists and recursive maps.
Security #
- Implemented
Converter.clean()to ensure data purity and prevent non-JSON compatible objects from corrupting the persistent store.