better_internet_connectivity_checker 1.0.0
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Pure-Dart internet connectivity checker. Distinguishes "interface up" from "can reach the public internet". Pluggable probes, policies, and triggers.
- What it does
- Installation
- Platform setup
- Usage
- One-shot check
- Pattern-matching the sealed status
- Listening to status changes
- Slow-connection detection
- Custom probe targets
- Strict aggregation (every probe must succeed)
- Controlling the check cadence
- Injecting a custom
http.Client - Falling back to GET
- Writing a custom
ConnectivityProbe - Wiring
connectivity_plus(Flutter) - Wiring
retry(reusing its backoff maths) - Logging and observability
- When to reach for this
- Performance & memory
- Caveats
- Roadmap
- Testing
- Contributing
better_internet_connectivity_checker is a pure-Dart package for robust
internet-connectivity checking and actual internet reachability detection. The goal
is to answer "can I actually reach the public internet right now?" — distinct from "is a
network interface up?", which is what most OS-reported connectivity signals (and most
existing Dart / Flutter checkers) ultimately rely on. Bridges the gap where DNS resolves
and the OS reports connected, but HTTP traffic is silently dropped — captive portals,
transparent proxies, broken middleboxes, and LAN-only networks.
What it does #
- Probes one or more URIs to determine actual internet reachability — not just "an interface is up". Catches the "DNS works but no internet" / "OS says connected but every request times out" failure modes that interface-level checks miss.
- Distinguishes Reachable / Unreachable with an optional good / slow quality classification — slow-connection detection via a single response-time threshold, no extra plumbing.
- Streams status transitions on a broadcast stream, de-duped so the same status kind is not re-emitted on every periodic tick.
- Ships a default HTTP-HEAD probe with a GET fallback (
HttpProbe.head()/HttpProbe.get()) for endpoints that reject HEAD; the probe layer is pluggable, so retry decorators, alternative transports, or test stubs slot in without touching the rest of the package. - Ships any-of-N (default) and all-of-N (strict) aggregation policies; the policy layer is also pluggable.
- Checks at a fixed interval by default, or backs off while the connection stays down
(
ExponentialBackoffSchedule). The cadence layer is pluggable too, so an app can supply its ownCheckSchedule. - Exposes an
externalRecheckTriggerhook so callers can plug in OS-level network-change signals (connectivity_pluson Flutter is the canonical wiring) without the package itself taking a Flutter dependency. - Pure Dart — works on CLI, server, web, and Flutter with no platform channels.
Installation #
dart pub add better_internet_connectivity_checker
Requires Dart 3.13 or newer. Pure Dart, so it works the same in a Flutter app, a CLI, a server, or on the web.
Platform setup #
The package is pure Dart, but the underlying OS still gates outbound network access. The defaults probe over HTTPS only; HTTP-only probes you wire in have extra caveats on iOS and macOS.
Pure-Dart CLI and server-side targets need no setup. Flutter targets do:
Android #
Add android.permission.INTERNET to android/app/src/main/AndroidManifest.xml:
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<uses-permission android:name="android.permission.INTERNET"/>
<!-- ... -->
</manifest>
Flutter scaffolds this permission into the debug and profile manifest variants
(so the tooling can attach for hot reload) but not into main — the only variant
included in release builds. Without the declaration above, every probe fails immediately
with _ClientSocketException in single-digit milliseconds — the OS is denying the
socket, not a real timeout — so flutter run --release reports unreachable while
flutter run works.
iOS and macOS #
HTTPS probes work out of the box. HTTP-only probes need an App Transport Security
exception in ios/Runner/Info.plist (and the macOS equivalent). Sandboxed macOS apps
additionally need the com.apple.security.network.client entitlement in
macos/Runner/*.entitlements.
Web #
Probe targets must serve Access-Control-Allow-Origin matching your app's origin — see
Caveats.
Usage #
One-shot check #
import 'package:better_internet_connectivity_checker/better_internet_connectivity_checker.dart';
Future<void> main() async {
final checker = InternetConnection();
final status = await checker.checkOnce();
print(status is Reachable ? 'online' : 'offline');
await checker.dispose();
}
checkOnce() is standalone: it does not touch the periodic timer, the status stream,
lastStatus, or the failure streak a CheckSchedule sees. Call it as often as you like
without disturbing a running checker.
Pattern-matching the sealed status #
InternetStatus is a sealed class. Exhaustive switch is the recommended way to consume
it — the compiler will tell you if a future variant is added.
Reachable carries the winning probe's responseTime and a quality of good or slow.
Unreachable carries every ProbeResult that failed, each with its target, responseTime,
and the error caught (null when the target's own predicate rejected an otherwise-fine
response). That is enough to answer "why am I offline" without probing again:
switch (await checker.checkOnce()) {
case Reachable(:final responseTime, :final quality):
print('online — $quality, ${responseTime.inMilliseconds} ms');
case Unreachable(:final failedProbes):
for (final probeResult in failedProbes) {
print(
'${probeResult.target.uri.host} failed after '
'${probeResult.responseTime.inMilliseconds} ms: '
'${probeResult.error ?? 'response rejected'}',
);
}
}
Listening to status changes #
final checker = InternetConnection();
final subscription = checker.onStatusChange.listen((status) {
// Same status kind is not re-emitted, so this fires only on real transitions.
});
// later:
await subscription.cancel();
await checker.dispose();
Slow-connection detection #
Pass a slowThreshold to classify the quality field on every Reachable status:
final checker = InternetConnection(slowThreshold: const Duration(milliseconds: 500));
Custom probe targets #
Override the default reliability endpoints, e.g. to probe your own healthchecks:
final checker = InternetConnection(
targets: [
ProbeTarget(uri: Uri.parse('https://my-api.example.com/health')),
ProbeTarget(
uri: Uri.parse('https://other.example.com/ping'),
isSuccess: (response) => response.statusCode == 204,
),
],
);
Strict aggregation (every probe must succeed) #
final checker = InternetConnection(policy: const AllReachablePolicy());
Recommended only with a curated probe list — any one public endpoint being down would flag a working connection as unreachable under the default endpoint set.
Controlling the check cadence #
Every check is checkInterval apart by default, pass or fail. ExponentialBackoffSchedule
widens the gap while checks keep failing, and snaps back the moment one succeeds:
final checker = InternetConnection(
checkInterval: const Duration(seconds: 10),
schedule: const ExponentialBackoffSchedule(maxDelay: Duration(minutes: 5)),
);
checkInterval is the base the ladder grows from. The first failure retries at the base and
growth starts from the second, so the above runs nominally 10s, 10s, 20s, 40s, 80s, and on to
the 5-minute cap. Any Reachable result resets it, and so does an externalRecheckTrigger event.
Each delay is spread ±25 % by default (randomizationFactor), so a fleet that dropped together
does not return in lockstep. maxDelay stays a hard ceiling and the floor moves with the factor,
so nothing polls faster than checkInterval * (1 - randomizationFactor). Set 0 for exact delays.
NextCheckScheduledEvent on events reports the delay the
schedule picked plus the failure streak behind it, which is the quickest way to see why a
checker has gone quiet.
Supply your own cadence by implementing CheckSchedule. If you already model backoff with
retry elsewhere, see
Wiring retry.
Injecting a custom http.Client #
For proxies, middleware, or a MockClient in tests:
import 'package:http/http.dart' as http;
final checker = InternetConnection(probe: HttpProbe.head(client: myHttpClient));
Falling back to GET #
Some endpoints reject HEAD (HTTP 405) or strip caching headers on it. Swap to
HttpProbe.get() per-instance:
final checker = InternetConnection(probe: HttpProbe.get());
The GET probe drains the response body from the wire but does not buffer it into
memory, so a verbose endpoint does not bloat the probe's footprint. Any custom
isSuccess predicate sees an empty response.body regardless of what the server
returned — inspect statusCode and headers instead.
Writing a custom ConnectivityProbe #
For probes that go beyond HTTP — DNS, TCP, a private API, or a decorator wrapping
another probe — implement ConnectivityProbe.probe(target, {cancelSignal}). Honour the
optional cancelSignal whenever your transport supports cancellation: under
AnyReachablePolicy it fires the moment a sibling probe succeeds, so the in-flight
request can release its socket at the transport layer instead of waiting out the
per-target timeout. The built-in HttpProbe honours it via http.AbortableRequest;
probes that cannot abort simply ignore the parameter and the policy still resolves
correctly.
ProbeResult deliberately carries no protocol-specific data. When a probe needs to surface
some (an HTTP Allow header, say), expose it on the probe itself via a constructor callback:
method_aware_probe.dart is the
worked example.
Wiring connectivity_plus (Flutter) #
The package does not depend on connectivity_plus — it accepts any Stream<void> as an
external trigger. Flutter apps can wire it up themselves:
import 'package:connectivity_plus/connectivity_plus.dart';
final checker = InternetConnection(
externalRecheckTrigger:
Connectivity().onConnectivityChanged.map(noopWithVal),
);
Wiring retry (reusing its backoff maths) #
The package does not depend on retry; the built-in
ExponentialBackoffSchedule covers the same ground with no extra dependency. Reach for this only
when an app already expresses its backoff policy as a RetryOptions and wants one source of truth:
import 'package:retry/retry.dart';
final class RetryOptionsSchedule implements CheckSchedule {
final Duration maxDelay;
const RetryOptionsSchedule({required this.maxDelay});
@override
Duration nextDelay(ScheduleContext scheduleContext) {
// `delay(0)` is `Duration.zero`, which would spin the scheduler.
if (scheduleContext.consecutiveFailures == 0) return scheduleContext.baseInterval;
// Rebuilt per call: `delayFactor` is fixed at construction, so a `RetryOptions` held as a
// field would ignore a `checkInterval` reassigned at runtime. Half the base makes
// `delay(streak)` match this package's ladder.
final options = RetryOptions(
delayFactor: scheduleContext.baseInterval ~/ 2,
maxDelay: maxDelay,
);
return options.delay(scheduleContext.consecutiveFailures);
}
}
RetryOptions brings its own ±25 % jitter, but has no multiplier knob (growth is hardcoded at
2^n), and its maxAttempts / retry() go unused since a monitor never stops polling.
Logging and observability #
InternetConnection.events is a Stream<ConnectivityEvent> that fans out every
lifecycle moment — check completions, status emissions, external triggers, configuration
changes, and dispose — as typed, pattern-matchable values. Subscribe directly for
reactive pipelines, or adapt a ConnectivityObserver onto it via the top-level
attachObserver for the classic per-method-callback style.
PrintingConnectivityObserver is a ready-to-use default that forwards each event through
dart:developer's log() (integrates with Flutter DevTools' logging view; in plain Dart
it surfaces via stdout):
final checker = InternetConnection();
final subscription = attachObserver(
checker.events,
const PrintingConnectivityObserver(),
);
// ... later, when shutting down:
await subscription.cancel(); // explicit cleanup, OR
await checker.dispose(); // closes events; the subscription cancels automatically
For reactive callers that prefer streams over per-method callbacks, subscribe directly and pattern-match:
checker.events.listen((event) {
if (event case CheckCompletedEvent(:final result)) log('check completed: $result');
});
For custom integration with an app's existing logging service, subclass
ConnectivityObserver and override only the events that matter, then wire it with
attachObserver:
final class _AppConnectivityObserver extends ConnectivityObserver {
const _AppConnectivityObserver(this._logger);
final AppLogger _logger;
@override
void onStatusChangeEmitted(InternetStatus? previous, InternetStatus next) =>
_logger.info('connectivity: ${previous ?? '<none>'} -> $next');
@override
void onExternalTriggerError(Object error, StackTrace stackTrace) =>
_logger.error('connectivity trigger failed', error, stackTrace);
}
attachObserver(checker.events, _AppConnectivityObserver(appLogger));
Keep overrides fast. Dispatch is microtask-deferred, so a throw inside one cannot disturb
the scheduler, but a Dart isolate is single-threaded and blocking work in an override still
stalls every timer on it. Debug builds time each callback and warn once per event type when
one overruns 16 ms; release and profile builds strip the watchdog. Full threading notes are
on ConnectivityObserver's dartdoc.
Runnable examples live in example/ — a Flutter demo app exercising
one-shot checks, status streaming, both aggregation policies, slow-connection detection,
and a custom probe.
When to reach for this #
The Dart / Flutter ecosystem already has reachability and connectivity packages. They each answer a slightly different question — and the right pick depends on the question you are trying to answer.
Reach for this package when your problem looks like one of these:
- The OS reports a Wi-Fi or cellular connection, but the app times out on every request.
- A captive portal (hotel, airport, conference Wi-Fi) is intercepting traffic, and your app needs to know it's not really online.
- You need to distinguish "slow but reachable" from "offline" — for a slow-connection UI banner, a quality-aware retry policy, or analytics on degraded connections.
- You need diagnostic output on a failed check — which probe failed, what error,
how long it took — not a bare
false. - You're on a non-Flutter Dart target (CLI, server, web) and need internet-reachability detection without a Flutter plugin in the dep tree.
Compared to the other established choices:
connectivity_plusanswers a different question: "what network type is the OS on (Wi-Fi / cellular / none)?". It does not probe actual reachability — a captive portal will register as a healthy Wi-Fi connection. The two packages are complementary: wireconnectivity_plusas this package'sexternalRecheckTriggerto get instant rechecks on OS network-state flips (canonical wiring in Usage).internet_connection_checkerandinternet_connection_checker_plusanswer the same question this package does. They're battle-tested and a fine default if you don't need slow-connection classification (missing from the_plusfork — see issue #71), pluggable aggregation policies, or per-probe failure diagnostics. This package layers a probe / policy / scheduler architecture under the same headline feature set — worth the extra surface area if you need the seams; overkill if you don't.
Don't reach for this if you only need "what network type am I on?" — use
connectivity_plus directly and skip the per-check probe cost.
Performance & memory #
What the default configuration buys you, with no further configuration:
- Race-and-cancel probes —
AnyReachablePolicyreturns on the first success and aborts in-flight siblings at the transport layer (sockets release immediately, not at timeout-drain). SeeAPPENDIX.md. - Shared
http.Client— connection pooling and TLS-session reuse across periodic ticks, instead of a fresh socket per probe. - HTTP HEAD, not GET — no response body on the wire. See
APPENDIX.mdfor why HEAD over a cheaper DNS / TCP probe. - Listener-gated periodic timer — auto-suspends when nothing is listening to
onStatusChange, auto-resumes on first re-subscription. No CPU or network spend while the stream has no consumers. - Status-kind de-duping — two consecutive
Reachable(quality: good)events do not re-emit, so downstreamsetState/ listener rebuilds fire only on real transitions. Quality flips and reachability flips do re-emit. constdefaults andConstUrilazy parsing — the default target list and its URIs are compile-time constants shared process-wide; constructingInternetConnection()with notargetsargument allocates nothing for the target list.- Nothing accumulates — an
Unreachable'sfailedProbesis bounded by the target count, and no status history, rolling window, or per-probe cache is kept anywhere.
Memory footprint per InternetConnection is well under 1 KB at steady state.
Benchmarks #
Empirical backing for the perf claims above lives in
benchmark/
— a reproducible harness of AOT-compiled scenarios + micro-benches, orchestrated by a
Python runner that aggregates with Mann-Whitney U significance tests. The committed snapshot lives in
benchmark/reports/SUMMARY.md;
methodology and reproduction steps are in
benchmark/README.md.
Numbers and charts below are the maintainer's machine snapshot (Apple Silicon macOS, Dart SDK 3.13.0, N=30). They are sanity-check ballparks, not a performance contract — CPU, GC, OS scheduler, and thermal state vary across machines, so your absolute numbers WILL differ. Capture your own local baseline before claiming a regression or an improvement from a code change.




Caveats #
Deliberate non-features that may affect how you use the package:
- Concurrent
checkOnce()calls are not coalesced. Each spins a full probe fan-out; there is no built-in single-flight. If your app issues many simultaneous reachability checks, wrap your own debouncer or share oneFuture. Rationale inAPPENDIX.md. Unreachable.failedProbesretains caughtExceptionobjects on eachProbeResult.error. If those exceptions chain heavy transport state (TLS context, request bodies, custom error payloads), anUnreachablereference can keep that memory alive. Drop the reference — or extract only what you need from it — once you're done.- HTTP caching on probe endpoints will mask outages. Use endpoints that respond with
Cache-Control: no-cache— the defaults do. On the web platform, probe targets must also allow CORS for the request to reach the probe. - Backing off delays recovery, by design. While
ExponentialBackoffScheduleis waiting, a connection that comes back is not noticed until the next check, so an aggressivemaxDelaycan leave an app believing it is offline for minutes. Pair backoff with anexternalRecheckTriggerand keepmaxDelayinside the staleness you can tolerate. The default schedule has no such gap. Thebackoff_recoverybenchmark puts numbers on the trade: median 55.6 % fewer probes during an outage, for recovery noticed in ~1.3 s instead of ~0.3 s. AllReachablePolicyis brittle with arbitrary public endpoints — any one being briefly unavailable flags a working connection as offline. Use it only with a curated probe list (e.g. enterprise internal endpoints); see the policy's dartdoc.
Roadmap #
Features deferred today but inside the design envelope (no API break required to add):
- Single-flight
checkOnce()coalescing — share one in-flightFutureacross concurrent callers. Will land if real-world demand surfaces. SeeAPPENDIX.md. - Optional status-history buffer for diagnostics — a rolling window of recent transitions, opt-in with a buffer-size knob. This is the one genuine memory-vs-observability trade-off in the package; until it lands, the package keeps no history.
- DNS / TCP probes as custom
ConnectivityProbeimplementations — faster but lose captive-portal / TLS / transparent-proxy detection. Out of scope as defaults; valid as user-supplied custom probes against the existingConnectivityProbeseam. SeeAPPENDIX.md.
Not on the roadmap (deliberate non-features):
- No performance-preset enum or perf-vs-memory slider. The orthogonal knobs
(
checkInterval,targets,policy,probe,schedule) already control the real trade-offs; collapsing them onto one slider loses information. Rationale inAPPENDIX.md.
Testing #
dart test # full test suite
dart analyze --fatal-infos # strict-mode static analysis
dart format --output=none --set-exit-if-changed . # formatter check
Dart 3.13+ required (see pubspec.yaml).
Contributing #
Issues and PRs welcome at
https://github.com/LahaLuhem/better_internet_connectivity_checker. Before sending a
non-trivial change, read CODESTYLE.md for the house style,
.ai/AGENTS.md for the hard rules and contributor / AI-agent
guidelines, and APPENDIX.md for the design rationale.
Optional: AI-agent discovery symlinks #
Canonical agent guidance lives under .ai/. The repo root holds gitignored symlinks so
agents that auto-discover root-level files find them without two extra Markdown files at
each level. Opt-in, and nothing in the build, lint, or test pipeline depends on them:
ln -s .ai/AGENTS.md AGENTS.md
ln -s .ai/CLAUDE.md CLAUDE.md
ln -s .ai/AGENTS.md example/AGENTS.md
ln -s .ai/AGENTS.md benchmark/python/AGENTS.md
Drop a real AGENTS.md at the root instead if you want your own. Rationale in
APPENDIX.md.
