awesome_switch 0.0.1 awesome_switch: ^0.0.1 copied to clipboard
An Awesome Switch created with Flutter
import 'package:flutter/material.dart';
import 'package:awesome_switch/awesome_switch.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: Example(),
);
}
}
class Example extends StatefulWidget {
Example({Key key}) : super(key: key);
@override
_ExampleState createState() => _ExampleState();
}
class _ExampleState extends State<Example> {
bool state = false;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Awesome Switch'),
),
body: Container(
margin: EdgeInsets.all(20),
child: Center(
child: Column(
children: [
Text('Switch with Background'),
AwesomeSwitch.bg(
value: true,
activeBG: 'assets/1.jpg',
inactiveBG: 'assets/2.png',
onChange: (v) {},
),
Text('Switch with ON and OFF'),
AwesomeSwitch.onOff(
value: true,
onChange: (v) {},
),
Text('Switch with Yes and No'),
AwesomeSwitch.yesNo(
value: true,
onChange: (v) {},
),
],
),
),
),
);
}
}