awesome_notifications 0.0.5+5 awesome_notifications: ^0.0.5+5 copied to clipboard
A complete solution to create Local Notifications and Push Notifications (Media Notifications, Big Picture, Big text, etc), through Firebase or another services, using Flutter.
[0.0.5+5] #
- Added the link to allows the community to remove or not the push notification functionality from Awesome Notifications plugin.
[0.0.5+4] #
- Added the icon field inside notification content package to allow to change the small icon without need to use another channel
- Included the example for locked notifications for Android and improved the locked priority behaviour
- Added importance level for notifications (Android 8 and above)
- Improved documentation
[0.0.5+3] #
- Internal firebase packages updated to the last Android and iOS version
- Fixed auto cancel off for schedule notifications (Android)
- Fixed action buttons for push notifications (iOS)
- Solution for DateUtils class conflict with the new Material "DateUtils" included on documentation
- Improved documentation
[0.0.5+2] #
- Included emojis to be send on local and push notifications
- Improved documentation
[0.0.5+1] #
- Included canceling capability to notification push service in cases of invalid notification
- Improved iOS documentation
[0.0.5] #
- Finished FCM push messages for iOS 10 or higher
- Decreased the implementation complexity to use NotificationServiceExtension and NotificationContentExtension targets (iOS)
- Added two app examples on documentation as tutorials
- Improved the native resource decoder to work outside of main thread (Android)
- Included protect mode to native resources against obfuscation (Android)
- Improved object storage to work correctly with minification
- Documentation on README file updated
[0.0.4+4] #
- Improved error messages for notifications disabled in Android Devices
[0.0.4+3] #
- Fixing bug found at Android channel checking process (https://github.com/rafaelsetragni/awesome_notifications/issues/28)
[0.0.4+2] #
- Cleared log messages to decrease visual pollution.
- Replaced the native Java Log package by the Flutter's one.
- Fixed wrong "Invalid push notification content", wrongly showed when notification is successfully created.
[0.0.4+1] #
- Simplifying the iOS setup process for the developer (it's still a bit complex)
[0.0.4] #
- Fixed complex schedules for iOS apps running on Foreground
- Included Global Badge indicators for iOS and some Android distributions
- Included request permission and check permission methods
- Included Firebase support to send push notifications on iOS (work in progress)
[0.0.3+3] #
- Fixed Shader's render problems on iOS devices
[0.0.3+2] #
- Fixed UTC Dates on iOS devices
[0.0.3+1] #
- Adjusting the plugin content to pub.dev patterns
[0.0.3] #
- Documentation updated
- Included DismissedStream to capture dismissed notifications by the user
- Included iOS notification source code to enable send local notifications on iOS devices (still in development)
- Updated asset's load file method inside the java native code, due to flutter's 1.22 deprecation on "FlutterLoader.getInstance()"
- Extracted Bitmap class from bitmap package, due to buildGradle incompatibilities while running the project on release mode (Java)
[0.0.2+2] #
[0.0.2+1] #
- Documentation updated
[0.0.2] #
- Added precise schedules option to schedule a notification multiple times with precisely date and time
[0.0.1+7] #
[0.0.1+6] #
[0.0.1+5] #
- Documenting the code
[0.0.1+4] #
[0.0.1+3] #
[0.0.1+2] #
[0.0.1+1] #
- Adjusting the plugin content to pub.dev patterns
[0.0.1] #
- Initial release.