auto_type 0.0.2 auto_type: ^0.0.2 copied to clipboard
This library is for typing strings character by character.
import 'package:auto_type/auto_type.dart';
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a blue toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const HomePage());
}
}
class HomePage extends StatefulWidget {
const HomePage({super.key});
@override
State<HomePage> createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
AutoType autoType = AutoType();
String displayText = '';
@override
void initState() {
super.initState();
autoType.typeWriter(
repeat: false,
textsCharacter: ["Hello Every One"],
updateCallback: (p0) {
setState(() {
displayText = p0;
});
},
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Center(
child: Text(displayText, style: const TextStyle(fontSize: 16)),
)
],
)),
);
}
}