auto_disposal 0.0.2
auto_disposal: ^0.0.2 copied to clipboard
A Flutter package that provides a mixin to automatically dispose of common resources in StatefulWidgets, reducing boilerplate and preventing memory leaks.
example/lib/main.dart
import 'dart:async';
import 'package:auto_disposal/auto_disposal.dart';
import 'package:example/second_screen.dart';
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Auto Disposal Demo',
theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
),
home: const MyHomePage(title: 'Auto Disposal Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage>
with AutoDisposalMixin<MyHomePage> {
int _counter = 0;
late final TextEditingController _controller = autoDispose(
TextEditingController(),
name: 'My Controller',
);
late final StreamController<int> _streamController = autoDispose(
StreamController<int>(),
);
@override
void initState() {
super.initState();
debugMode = true; // Enable debug mode to see registered objects in the console
}
void _incrementCounter() {
_streamController.add(++_counter);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
TextField(controller: _controller),
StreamBuilder<int>(
stream: _streamController.stream,
initialData: _counter,
builder: (context, snapshot) {
return Text(
'Stream value: ${snapshot.data}',
style: Theme.of(context).textTheme.headlineMedium,
);
},
),
// Navigating to second screen to test auto disposal of registered objects when the widget is disposed.
TextButton(
onPressed: () {
Navigator.pushReplacement(
context,
MaterialPageRoute(builder: (context) => const SecondScreen()),
);
},
child: const Text('Go to Second Screen'),
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}