audio_streamer 2.0.0 audio_streamer: ^2.0.0 copied to clipboard
Streaming of Pulse-code modulation (PCM) audio from Android and iOS
audio_streamer #
Streaming of PCM audio from Android and iOS with a sample rate of 44,100 Hz
Permissions #
On Android you need to add a permission to AndroidManifest.xml
:
<uses-permission android:name="android.permission.RECORD_AUDIO" />
On iOS enable the following:
- Capabilities > Background Modes > Audio, AirPlay and Picture in Picture
- In the Runner Xcode project edit the Info.plist file. Add an entry for 'Privacy - Microphone Usage Description'
When editing the Info.plist
file manually, the entries needed are:
<key>NSMicrophoneUsageDescription</key>
<string>YOUR DESCRIPTION</string>
<key>UIBackgroundModes</key>
<array>
<string>audio</string>
</array>
Example Usage #
See the file example/lib/main.dart
for a fully fledged example app using the plugin.
AudioStreamer _streamer = AudioStreamer();
bool _isRecording = false;
List<double> _audio = [];
void onAudio(List<double> buffer) {
_audio.addAll(buffer);
double secondsRecorded = _audio.length.toDouble() / _streamer.sampleRate.toDouble();
print('$secondsRecorded seconds recorded.');
}
void start() async {
try {
_streamer.start(onAudio);
setState(() {
_isRecording = true;
});
} catch (error) {
print(error);
}
}
void stop() async {
bool stopped = await _streamer.stop();
setState(() {
_isRecording = stopped;
});
}