audio_session 0.1.0-nullsafety.3 audio_session: ^0.1.0-nullsafety.3 copied to clipboard
Sets the iOS audio session category and Android audio attributes for your app, and manages your app's audio focus, mixing and ducking behaviour.
//import 'dart:math';
import 'package:audio_session/audio_session.dart';
import 'package:flutter/material.dart';
//import 'package:just_audio/just_audio.dart' as ja;
void main() {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
//final _player = ja.AudioPlayer();
@override
void initState() {
super.initState();
AudioSession.instance.then((audioSession) async {
// This line configures the app's audio session, indicating to the OS the
// type of audio we intend to play. Using the "speech" recipe rather than
// "music" since we are playing a podcast.
await audioSession.configure(AudioSessionConfiguration.speech());
// Listen to audio interruptions and pause or duck as appropriate.
_handleInterruptions(audioSession);
// Use another plugin to load audio to play.
//await _player.setUrl(
// "https://s3.amazonaws.com/scifri-episodes/scifri20181123-episode.mp3");
});
}
void _handleInterruptions(AudioSession audioSession) {
//bool playInterrupted = false;
audioSession.becomingNoisyEventStream.listen((_) {
print('PAUSE');
//_player.pause();
});
//_player.playingStream.listen((playing) {
// playInterrupted = false;
// // Temporary as the just_audio 0.3.4 doesn't activate the audio session.
// if (playing) {
// audioSession.setActive(true);
// }
//});
audioSession.interruptionEventStream.listen((event) {
print('interruption begin: ${event.begin}');
print('interruption type: ${event.type}');
//if (event.begin) {
// switch (event.type) {
// case AudioInterruptionType.duck:
// if (audioSession.androidAudioAttributes.usage ==
// AndroidAudioUsage.game) {
// _player.setVolume(_player.volume / 2);
// }
// playInterrupted = false;
// break;
// case AudioInterruptionType.pause:
// case AudioInterruptionType.unknown:
// if (_player.playing) {
// _player.pause();
// // Although pause is async and sets playInterrupted = false,
// // this is done in the sync portion.
// playInterrupted = true;
// }
// break;
// }
//} else {
// switch (event.type) {
// case AudioInterruptionType.duck:
// _player.setVolume(min(1.0, _player.volume * 2));
// playInterrupted = false;
// break;
// case AudioInterruptionType.pause:
// if (playInterrupted) _player.play();
// playInterrupted = false;
// break;
// case AudioInterruptionType.unknown:
// playInterrupted = false;
// break;
// }
//}
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('audio_session example'),
),
body: Center(
child: Placeholder(),
//child: StreamBuilder<ja.PlayerState>(
// stream: _player.playerStateStream,
// builder: (context, snapshot) {
// final playerState = snapshot.data;
// if (playerState?.processingState != ja.ProcessingState.ready) {
// return Container(
// margin: EdgeInsets.all(8.0),
// width: 64.0,
// height: 64.0,
// child: CircularProgressIndicator(),
// );
// } else if (playerState?.playing == true) {
// return IconButton(
// icon: Icon(Icons.pause),
// iconSize: 64.0,
// onPressed: _player.pause,
// );
// } else {
// return IconButton(
// icon: Icon(Icons.play_arrow),
// iconSize: 64.0,
// onPressed: _player.play,
// );
// }
// },
//),
),
),
);
}
}