appwin_support 0.2.1 copy "appwin_support: ^0.2.1" to clipboard
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Flutter plugin wrapping the native Appwin Support SDK (ADR-0019).

0.2.1 #

  • Real example app: configure, initialise, then render from the answer. It was still the Flutter template, which called neither.
  • Package page: simpler snippets that print the result instead of wiring state, and a clearer note on installing appwin_core (you do not).

0.2.0 #

Breaking. initialize() no longer takes an appId and no longer configures the foundation. Call AppwinCore.instance.configure() first, then initialize(), which answers whether this product may open for your app.

0.1.1 #

  • Package page rewritten for pub.dev: what Appwin is, what this package does, installation, a minimal start, and links to the guide for the rest.
  • Real licence file instead of the Flutter template placeholder.

0.1.0 #

  • First published release.

0.0.2 #

  • Android: messenger, identity, push token and in-app messages now go through the native Kotlin SDKs.
  • registerPushToken derives the platform from the device instead of defaulting to ios.
  • iOS: the push token, in-app messages and delivery tracking go through AppwinSupport and AppwinNotifications instead of being re-issued as HTTP calls in the glue. Same endpoints as before, one fewer copy to drift.
  • iOS: those calls no longer replay bootstrapSession every time. The bootstrap rotates the session token on the server, so repeating it before every push token registration invalidated the session in progress.
  • Depends on appwin_core and re-exports it: AppwinCore.instance.configure comes with this package, one App ID for every product.

0.0.1 #

  • Initial version.