appwin_support 0.16.0
appwin_support: ^0.16.0 copied to clipboard
Flutter plugin wrapping the native Appwin Support SDK (ADR-0019).
0.15.0 #
Native SDKs iOS 0.15.0 and Android 0.15.0 (in-app moderation, see appwin_community). No API change on this side.
0.14.2 #
Native SDKs iOS 0.14.2 and Android 0.14.2 (community unread badge fix). No API change on this side.
0.14.1 #
Native SDKs iOS 0.14.1 and Android 0.14.1 (community UI polish). No API change on this side.
0.14.0 #
Native SDKs iOS 0.14.0 and Android 0.14.0 (profile editing on the community view, see appwin_community). No API change on this side.
0.13.0 #
Native SDKs iOS 0.13.0 and Android 0.13.0 (community fonts, see appwin_community). No API change on this side.
0.12.0 #
Native SDKs iOS 0.12.0 and Android 0.12.0 (community moderation, see appwin_community). No API change on this side.
0.11.2 #
Native SDKs iOS 0.11.1 and Android 0.11.2: session replay no longer makes the
app stutter (see appwin_analytics). No API change on this side.
0.11.1 #
Android SDK 0.11.1: session replay fix in release builds (see appwin_analytics).
No API change on this side.
0.11.0 #
Native SDKs 0.11.0: session replay in Analytics (see appwin_analytics).
No API change on this side.
0.10.0 #
Native SDKs 0.10.0: crash reporting in Analytics, Community reactions and
in-app banner, registerPushToken no longer fails on a transient 5xx/429.
No API change on this side.
0.9.2 #
Native SDKs 0.9.2. Support and Community screens aligned on the InApp
mockups: customizable gradient, colorScheme and grayWarmth from the
dashboard, Help Center title and welcome message, "My inbox" hidden until a
conversation exists. No API change on this side.
0.9.1 #
Native SDKs 0.9.1: registerPushToken waits for the session before posting
and retries once with a fresh session after a 401 caused by a concurrent
identify. No API change on the Dart side.
0.9.0 #
- Released with the rest of the Appwin SDK for Flutter 0.9.0. No change in this package.
0.8.0 #
-
Breaking:
loginUnidentifiedUser,loginIdentifiedUserandupdateUserare removed. Identify withAppwinCore.instance.identify(externalId, attributes: ...)and update attributes withAppwinCore.instance.updateUser(...); the messenger follows the Core session. -
presentConversation(conversationId): opens the messenger straight onto a conversation, for an app that routes Support pushes itself. A push forwarded toAppwinPush.handleTapalready lands there.
0.5.1 #
- iOS via CocoaPods is fixed. The podspec asked for
AppwinCore ~> 0.1, a range an oldPodfile.lockalready satisfied, sopod installnever upgraded the native SDK and the build failed on a symbol the pinned Core did not have. It now pins>= 0.5.1, < 1.0.0. Native 0.5.1 also restores the CocoaPods build, which 0.5.0 broke outright. No Dart API change.
0.5.0 #
updateUser()takes aplan, to segment customers by subscription tier without borrowing another field for it.- Fix.
loginUnidentifiedUser()no longer invents a display name on Android. It sentVisitor anonyme <deviceId>, which then showed in the dashboard as though the customer had chosen it. - Native SDKs at 0.5.0, which add the in-app banner raised when an agent replies while the customer is on another screen.
0.4.1 #
- Documentation on the whole public API, up from 55%: what the product is, the two ways to open a session, and every member of the platform interface and the method channel.
0.4.0 #
- Breaking.
registerPushToken()moved toappwin_core. Push tokens are shared infrastructure for Support, Community and Notifications. - Removed the
AppwinNotificationsnative dependency from the iOS/Android glue (in-app messages already live inappwin_notifications).
0.3.0 #
- Breaking.
fetchPendingInAppMessages()andtrackInAppDelivery()are gone: in-app campaigns are the Notifications product, and they now live inappwin_notificationsasfetchPendingMessages()/syncOnAppOpen()andtrack(). - Breaking.
registerPushToken()moved toappwin_core(shared by every product).AppwinNotifications.registerPushToken()now delegates there. - New sibling package
appwin_notifications: automation events and in-app messages. The product existed natively and in React Native but had no Flutter package.
0.2.1 #
- Real example app: configure, initialise, then render from the answer. It was still the Flutter template, which called neither.
- Package page: simpler snippets that print the result instead of wiring state,
and a clearer note on installing
appwin_core(you do not).
0.2.0 #
Breaking. initialize() no longer takes an appId and no longer
configures the foundation. Call AppwinCore.instance.configure() first, then
initialize(), which answers whether this product may open for your app.
0.1.1 #
- Package page rewritten for pub.dev: what Appwin is, what this package does, installation, a minimal start, and links to the guide for the rest.
- Real licence file instead of the Flutter template placeholder.
0.1.0 #
- First published release.
0.0.2 #
- Android: messenger, identity, push token and in-app messages now go through the native Kotlin SDKs.
registerPushTokenderives the platform from the device instead of defaulting toios.- iOS: the push token, in-app messages and delivery tracking go through
AppwinSupportandAppwinNotificationsinstead of being re-issued as HTTP calls in the glue. Same endpoints as before, one fewer copy to drift. - iOS: those calls no longer replay
bootstrapSessionevery time. The bootstrap rotates the session token on the server, so repeating it before every push token registration invalidated the session in progress. - Depends on
appwin_coreand re-exports it:AppwinCore.instance.configurecomes with this package, one App ID for every product.
0.0.1 #
- Initial version.