anlifecycle 3.0.3 anlifecycle: ^3.0.3 copied to clipboard
AnLifecycle draws on lifecycle in androidx to implement lifecycle on Flutter, Developers can sense the LifecycleState under the current context wherever you need it.
AnLifecycle draws on lifecycle in androidx to implement lifecycle on Flutter. Developers can sense the LifecycleState under the current context wherever you need it.
Describe #
The types of events and states refer to the definitions in AndroidX's lifecycle.
enum LifecycleEvent {
/// Constant for create event of the LifecycleOwner.
create,
/// Constant for start event of the LifecycleOwner.
start,
/// Constant for resume event of the LifecycleOwner.
resume,
/// Constant for pause event of the LifecycleOwner.
pause,
/// Constant for stop event of the LifecycleOwner.
stop,
/// Constant for destroy event of the LifecycleOwner.
destroy,
}
/// Lifecycle states.
enum LifecycleState {
/// Destroyed state for a LifecycleOwner. After this event, this Lifecycle will not dispatch any more events.
/// this state is reached right before [LifecycleEvent.destroy] call. [State.dispose]
destroyed,
///Initialized state for a LifecycleOwner.
/// this is the state when it is constructed but has not received [LifecycleEvent.create] yet.
initialized,
/// Created state for a LifecycleOwner.
/// this state is reached in two cases:
/// after [LifecycleEvent.create] call; [State.initState]
/// right before [LifecycleEvent.stop] call. [State.deactivate]
/// This means that the current UI is completely invisible.
created,
/// Started state for a LifecycleOwner.
/// this state is reached in two cases:
/// after [LifecycleEvent.start] call; fist [State.didChangeDependencies]
/// right before [LifecycleEvent.pause] call. Overridden non-Page routes, such as dialog
/// This means that the current UI is partially visible but cannot respond to events.
started,
/// Resumed state for a LifecycleOwner.
/// this state is reached after [LifecycleEvent.resume] is called. Route.isCurrent
/// This means that the current UI is visible and interactive.
resumed,
}
Usage #
1.1 Wrap your app with LifecycleApp, and register LifecycleNavigatorObserver.hookMode() to your Navigator or the navigatorObservers of MaterialApp.
Note: If you use LifecycleNavigatorObserver, you must use LifecycleRoute to wrap the PageContent to distribute lifecycle events.
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
// Use LifecycleApp to wrap the default App
return LifecycleApp(
child: MaterialApp(
navigatorObservers: [
//Use LifecycleNavigatorObserver.hookMode() to register routing event changes
//If you use LifecycleNavigatorObserver, you must use LifecycleRoute to wrap the PageContent to distribute lifecycle events.
LifecycleNavigatorObserver.hookMode(),
],
///...
),
);
}
}
1.2 If you also need to observe the lifecycle of items within a PageView or TabBarView, you can replace them with LifecyclePageView or LifecycleTabBarView.
class PageViewDemo extends StatelessWidget {
const PageViewDemo({super.key});
@override
Widget build(BuildContext context) {
return LifecyclePageView(
children: [
for (int i = 0; i < 9; i++) ItemView(index: i),
],
/// more
);
}
}
class PageViewBuilderDemo extends StatelessWidget {
const PageViewDemo({super.key});
@override
Widget build(BuildContext context) {
return LifecyclePageView.builder(
itemCount: 10,
itemBuilder: (context, index) => ItemView(index: i),
/// more
);
}
}
class TabBarViewDemo extends StatelessWidget {
const TabBarViewDemo({super.key});
@override
Widget build(BuildContext context) {
return LifecycleTabBarView(
children: [
for (int i = 0; i < 9; i++) ItemView(index: i),
],
/// more
);
}
}
If you don't want to modify the contents of PageView or TabView, you can also wrap your item with LifecyclePageViewItem.
class PageViewDemo extends StatelessWidget {
const PageViewDemo({super.key});
@override
Widget build(BuildContext context) {
return PageView(
children: [
// use LifecyclePageViewItem
for (int i = 0; i < 9; i++) LifecyclePageViewItem(index: i, child: ItemView(index: i)),
],
/// more
);
}
}
1.3 Take advantage of the full lifecycle states and lifecycle events
class FistPage extends StatefulWidget {
const FistPage({super.key});
@override
State<FistPage> createState() => _FistPageState();
}
/// Mixin LifecycleRegistryStateMixin are available,
/// but it's highly recommended to use the [an_lifecycle_cancellable] package's launchWhenXXX, repeatOnXXX, and collectOnXXX methods.
class _FistPageState extends State<FistPage>
with LifecycleRegistryStateMixin {
@override
void initState() {
super.initState();
/// Register and print the current lifecycle state changes.
addLifecycleObserver(LifecycleObserver.stateChange((state) {
print('LifecycleStatePrinter $runtimeType $state');
}));
/// Register and print the current lifecycle event.
addLifecycleObserver(LifecycleObserver.eventAny((event) {
print('LifecycleEventPrinter $runtimeType $event');
}));
}
}
See example for detailed test case.
Recommend #
It is recommended to use an_lifecycle_cancellable for more convenient usage.
Issues #
If you encounter issues, here are some tips for debug, if nothing helps report to issue tracker on GitHub: