animated_text_lerp 2.0.0
animated_text_lerp: ^2.0.0 copied to clipboard
Simple widgets to animate between number or string text. Useful for number increase/decrease animation, currency value animation or string content changing animation.
import 'package:animated_text_lerp/animated_text_lerp.dart';
import 'package:flutter/material.dart';
import 'package:intl/intl.dart' as intl;
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a purple toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final List<String> _texts = ["Orange", "Apple", "PineApple", "Pizza"];
int _val = 0;
int _stringIndex = 0;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
ElevatedButton(
onPressed: () {
setState(() {
_stringIndex = _stringIndex++;
if (_stringIndex >= _texts.length) {
_stringIndex = 0;
}
});
},
child: const Text("New Text"),
),
ElevatedButton(
onPressed: () {
setState(() {
_val += 100;
});
},
child: const Text("New Num"),
),
AnimatedNumberText(
_val, // int or double
curve: Curves.easeIn,
duration: const Duration(seconds: 1),
style: const TextStyle(fontSize: 30),
formatter: (value) {
final formatted =
intl.NumberFormat.currency(locale: "en").format(value);
return formatted;
},
),
AnimatedStringText(
_texts[_stringIndex], // int or double
curve: Curves.easeIn,
duration: const Duration(seconds: 1),
style: const TextStyle(fontSize: 30),
)
],
),
),
);
}
}
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