animate_icons 0.0.4
animate_icons: ^0.0.4 copied to clipboard
This is a plugin with the help of which you can animate between any two icons like we do in AnimatedIcon widget given to us by default.
import 'package:animate_icons/animate_icons.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
void main() {
WidgetsFlutterBinding.ensureInitialized();
SystemChrome.setEnabledSystemUIOverlays([]);
runApp(MaterialApp(home: MyApp()));
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
AnimateIconController controller;
@override
void initState() {
controller = AnimateIconController();
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Builder(builder: (context) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
AnimateIcons(
startIcon: Icons.bluetooth,
endIcon: Icons.bluetooth_disabled,
size: 60.0,
controller: controller,
onEndIconPress: () {
Scaffold.of(context).showSnackBar(
SnackBar(
content: Text("onEndIconPress called"),
duration: Duration(seconds: 1),
),
);
return true;
},
onStartIconPress: () {
Scaffold.of(context).showSnackBar(
SnackBar(
content: Text("onStartIconPress called"),
duration: Duration(seconds: 1),
),
);
return true;
},
duration: Duration(milliseconds: 600),
clockwise: true,
color: Colors.deepPurple,
),
IconButton(
iconSize: 50.0,
icon: Icon(
Icons.play_arrow,
),
onPressed: () {
if (controller.isStart()) {
controller.animateToEnd();
} else if (controller.isEnd()) {
controller.animateToStart();
}
Scaffold.of(context).showSnackBar(
SnackBar(
content:
Text("Animate using controller, onPress not called"),
duration: Duration(seconds: 1),
),
);
},
),
],
),
);
}),
);
}
}