animate_do 1.7.2 animate_do: ^1.7.2 copied to clipboard
Beautiful animations inspired on Animate.css, every animation is a widget that contains default but customizable values that look attractive.
[1.7.2] - Delay fixed
Fixed: Some issue in version 1.7.1 was blocking the delay.
[1.7.1] - controller.forward fix
- Bug fixed: When you were calling the animation with delay, and you dispose the widget before the animation takes place, was throwing an error because the controller was destroyed, this version fixes that.
[1.7.0] - Key added
- Key property added in every widget, now you can access the widget via Key and the AnimationController
[1.6.3] - Docs Updated
- Minor update
[1.6.2] - ZoomIn / ZoomOut
- Added a from property
[1.6.1] - Infinite animations can be stopped
- Now Attention Seekers can be stopped (even if they are in infinite mode). You just have to set the animate property from
true
tofalse
- You can use setState, Provider, Bloc, Redux to achieve that
- Delay bug fix with animate property
[1.5.1] - Description updated
- Description updated
[1.5.0] - Big step forward
- Readme updaded
- New animations
- ZoomIn
- Zoomout
- FadeOut
- FadeOutDown
- FadeOutDownBig
- FadeOutUp
- FadeOutUpBig
- FadeOutLeft
- FadeOutLeftBig
- FadeOutRight
- FadeOutRightBig
- New properties added
- from
- animate
- spins
- Smaller package size
- Smoother animations
- More customization
[1.2.1] - Readme updated
- Readme updated
[1.2.0] - Manual Trigger Added
- Manual Trigger added
- (optional) bool manualTrigger
- This option will not fire the animation on load. Forces you to provide the controller callback
- (optional but mandatory if you use manualTrigger) Function controller
- This callback, will give you access to the animationController from the selected animation. See the example at the end of this documentation.
- (optional) bool manualTrigger
- Minor fixes
[1.0.0] - Release
- Retouched all the animations
- Better FadeIns
- New animations added
- JelloIn
- FlipInX
- FlipInY
- Spin
- SpinPerfect
- Dance
- Roulette
- Documentation updated
[0.2.0] - Delay implemented
- Implemented delay inside all animated widgets
- Big stability improvements
- Documentation updated
[0.1.5] - Small optimizations
- Readme updated
- Formatted the main file
[0.1.4] - New animations added
- Added the following animations
- Swing
- ElasticIn
- ElasticInDown
- ElasticInUp
- ElasticInLeft
- ElasticInRight
[0.1.3] - Example added
Fixing some Kotlin dependencies
[0.1.2] - Example added
You can find a simple demo in the "example" folder
[0.1.1] - Clean format
Just clean the animate_do main file
[0.1.0] - Basic functionality.
Production ready, but I want to add more features soon
- Added the following animations
- FadeIn
- FadeInDown
- FadeInDownBig
- FadeInUp
- FadeInUpBig
- FadeInLeft
- FadeInLeftBig
- FadeInRight
- FadeInRightBig
- BounceInDown
- BounceInUp
- BounceInLeft
- BounceInRight
- Bounce ( it could be infinite with a property)
- Flash ( it could be infinite with a property)
- Pulse ( it could be infinite with a property)