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A flutter plugin that enables easy access to all android sensors. The user just has to run a simple function to get the senor values. This plugin enables the user to bypass the native platform specifi [...]

example/lib/main.dart

import 'package:flutter/material.dart';
import 'dart:async';

import 'package:flutter/services.dart';
import 'package:all_mobile_sensors/all_mobile_sensors.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
  double typeGameValue1 = 0.0;
  double typeGameValue2 = 0.0;
  double typeGameValue3 = 0.0;

  @override
  void initState() {
    super.initState();
  }

  void initialiseTypeGameSensor() async {
    String isInitialised;
    await AllMobileSensors.initialiseTypeGameSensorFunc.then((value) {
      setState(() {
        isInitialised = value;
        print(isInitialised);
      });
    });
  }

  void initialiseGravitySensor() async {
    String isInitialised;
    await AllMobileSensors.initialiseGravitySensorFunc.then((value) {
      setState(() {
        isInitialised = value;
        print(isInitialised);
      });
    });
  }

  void initialiseAccelerometerSensor() async {
    String isInitialised;
    await AllMobileSensors.initialiseAccelerometerSensorFunc.then((value) {
      setState(() {
        isInitialised = value;
        print(isInitialised);
      });
    });
  }

  void initialiseGyroscopeSensor() async {
    String isInitialised;
    await AllMobileSensors.initialiseGyroscopeSensorFunc.then((value) {
      setState(() {
        isInitialised = value;
        print(isInitialised);
      });
    });
  }

  void initialiseLinearAccelerationSensor() async {
    String isInitialised;
    await AllMobileSensors.initialiseLinearAccelerationSensorFunc.then((value) {
      setState(() {
        isInitialised = value;
        print(isInitialised);
      });
    });
  }

  void initialiseTypeRotationSensor() async {
    String isInitialised;
    await AllMobileSensors.initialiseTypeRotationSensorFunc.then((value) {
      setState(() {
        isInitialised = value;
        print(isInitialised);
      });
    });
  }

  void initialiseStepCounterSensor() async {
    String isInitialised;
    await AllMobileSensors.initialiseStepCounterSensorFunc.then((value) {
      setState(() {
        isInitialised = value;
        print(isInitialised);
      });
    });
  }

  void initialiseLightSensor() async {
    String isInitialised;
    await AllMobileSensors.initialiseLightSensorFunc.then((value) {
      setState(() {
        isInitialised = value;
        print(isInitialised);
      });
    });
  }

  @override
  Widget build(BuildContext context) {
    // initSensorState();
    return MaterialApp(
      home: Scaffold(
          appBar: AppBar(
            title: const Text('Plugin example app'),
          ),
          body: Center(
            child: SingleChildScrollView(
                child: Column(
                    // child: Text('Running on: $_platformVersion\n'),
                    children: <Widget>[
                  Padding(
                      padding: EdgeInsets.all(10),
                      child: Container(
                          height: 80,
                          width: 250,
                          padding: EdgeInsets.all(10),
                          decoration: BoxDecoration(
                            borderRadius: BorderRadius.circular(10),
                            color: Colors.deepPurple.shade100,
                          ),
                          child: typeGameValue1 == 0
                              ? Text("No data found")
                              : Text(
                                  "The first value of sensor is: $typeGameValue1"))),
                  Padding(
                      padding: EdgeInsets.fromLTRB(10, 0, 0, 10),
                      child: Container(
                          height: 80,
                          width: 250,
                          padding: EdgeInsets.all(10),
                          decoration: BoxDecoration(
                            borderRadius: BorderRadius.circular(10),
                            color: Colors.deepPurple.shade100,
                          ),
                          child: typeGameValue2 == 0
                              ? Text("No data found")
                              : Text(
                                  "The second value of sensor is: $typeGameValue2"))),
                  Padding(
                      padding: EdgeInsets.fromLTRB(10, 0, 0, 10),
                      child: Container(
                          height: 80,
                          width: 250,
                          padding: EdgeInsets.all(10),
                          decoration: BoxDecoration(
                            borderRadius: BorderRadius.circular(10),
                            color: Colors.deepPurple.shade100,
                          ),
                          child: typeGameValue3 == 0
                              ? Text("No data found")
                              : Text(
                                  "The third value of sensor is: $typeGameValue3"))),
                  SizedBox(
                      width: 300,
                      child: MaterialButton(
                        height: 40.0,
                        minWidth: 70.0,
                        color: Colors.green[100],
                        textColor: Colors.black,
                        onPressed: () {
                          initialiseTypeGameSensor();
                        },
                        child: Text("Initialise Type Game Sensor"),
                      )),
                  SizedBox(
                      width: 300,
                      child: MaterialButton(
                        height: 40.0,
                        minWidth: 70.0,
                        color: Colors.green[100],
                        textColor: Colors.black,
                        onPressed: () {
                          AllMobileSensors.typeGameReading.then((value) {
                            setState(() {
                              typeGameValue1 = value[0];
                              typeGameValue2 = value[1];
                              typeGameValue3 = value[2];
                            });
                          });
                        },
                        child: Text("Get Type Game Value"),
                      )),
                  SizedBox(
                      width: 300,
                      child: MaterialButton(
                          height: 40.0,
                          minWidth: 70.0,
                          color: Colors.orange[100],
                          textColor: Colors.black,
                          onPressed: () {
                            initialiseGravitySensor();
                          },
                          child: Text("Initialise Gravity Sensor"))),
                  SizedBox(
                      width: 300,
                      child: MaterialButton(
                        height: 40.0,
                        minWidth: 70.0,
                        color: Colors.orange[100],
                        textColor: Colors.black,
                        onPressed: () {
                          AllMobileSensors.gravityReading.then((value) {
                            setState(() {
                              typeGameValue1 = value[0];
                              typeGameValue2 = value[1];
                              typeGameValue3 = value[2];
                            });
                          });
                        },
                        child: Text("Get Gravity Value"),
                      )),
                  SizedBox(
                      width: 300,
                      child: MaterialButton(
                          height: 40.0,
                          minWidth: 70.0,
                          color: Colors.yellow[100],
                          textColor: Colors.black,
                          onPressed: () {
                            initialiseAccelerometerSensor();
                          },
                          child: Text("Initialise Accelerometer Sensor"))),
                  SizedBox(
                      width: 300,
                      child: MaterialButton(
                        height: 40.0,
                        minWidth: 70.0,
                        color: Colors.yellow[100],
                        textColor: Colors.black,
                        onPressed: () {
                          AllMobileSensors.accelerometerReading.then((value) {
                            setState(() {
                              typeGameValue1 = value[0];
                              typeGameValue2 = value[1];
                              typeGameValue3 = value[2];
                            });
                          });
                        },
                        child: Text("Get Accelerometer Value"),
                      )),
                  SizedBox(
                      width: 300,
                      child: MaterialButton(
                          height: 40.0,
                          minWidth: 70.0,
                          color: Colors.blue[100],
                          textColor: Colors.black,
                          onPressed: () {
                            initialiseGyroscopeSensor();
                          },
                          child: Text("Initialise Gyroscope Sensor"))),
                  SizedBox(
                      width: 300,
                      child: MaterialButton(
                        height: 40.0,
                        minWidth: 70.0,
                        color: Colors.blue[100],
                        textColor: Colors.black,
                        onPressed: () {
                          AllMobileSensors.gyroscopeReading.then((value) {
                            setState(() {
                              typeGameValue1 = value[0];
                              typeGameValue2 = value[1];
                              typeGameValue3 = value[2];
                            });
                          });
                        },
                        child: Text("Get Gyroscope Value"),
                      )),
                  SizedBox(
                      width: 300,
                      child: MaterialButton(
                          height: 40.0,
                          minWidth: 70.0,
                          color: Colors.red[100],
                          textColor: Colors.black,
                          onPressed: () {
                            initialiseLightSensor();
                          },
                          child: Text("Initialise Light Sensor"))),
                  SizedBox(
                      width: 300,
                      child: MaterialButton(
                        height: 40.0,
                        minWidth: 70.0,
                        color: Colors.red[100],
                        textColor: Colors.black,
                        onPressed: () {
                          AllMobileSensors.lightReading.then((value) {
                            setState(() {
                              typeGameValue1 = value[0];
                              typeGameValue2 = 0;
                              typeGameValue3 = 0;
                            });
                          });
                        },
                        child: Text("Get Light Value"),
                      )),
                ])),
          )),
    );
  }
}
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points
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Publisher

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A flutter plugin that enables easy access to all android sensors. The user just has to run a simple function to get the senor values. This plugin enables the user to bypass the native platform specific code and get the sensor value easily for their application.

License

BSD-3-Clause (license)

Dependencies

flutter

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