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A simple Flutter alarm manager package for both iOS and Android.

Alarm package for iOS and Android #

This Flutter package provides a simple and easy-to-use interface for setting and canceling alarms on iOS and Android devices. It utilizes the android_alarm_manager_plus package for Android and the native iOS AVAudioPlayer class.

Why this package ? #

As a Flutter developer at Evolum, my CTO and I needed to develop an alarm feature for the new version of our app.

An alarm feature is a great way to increase users engagement.

For the Android part, we used android_alarm_manager_plus package, but to be honest it was not very intuitive.

Then, for the iOS part, we couldn't find any package or tutorial to add this feature.

Therefore, we decided to write our own package to wrap everything and make it easy for everybody.

Under the hood #

Android #

oneShotAt from the package android_alarm_manager_plus, with an two-way communication isolated callback in order to start/stop the alarm and call onRing callback.

iOS #

invokeMethod that plays the alarm audio using AVAudioPlayer.

The issue is that asynchronous native code is suspended when app goes on background for a while. The workaround found is to listen to the app state (when app goes background/foreground), and every time app goes foreground, we check natively if the player is playing. If so, it means alarm is ringing so it's time to trigger the onRing callback.

Getting Started #

iOS installation steps #

To import your alarm audio(s), you will need to drag and drop your asset(s) to your Runner folder in Xcode, like explained here.

Android installation steps #

In your android/app/build.gradle, make sure you have the following config:

android {
  compileSdkVersion 33
  [...]
  defaultConfig {
    [...]
    multiDexEnabled true
  }
}

Then, add your audio asset(s) to your project like usual.

How to use #

Add to your pubspec.yaml:

flutter pub add alarm

First, you have to initialize the Alarm service:

Alarm.initialize();

Then, you can finally set your alarm:

Alarm.set(
  alarmDateTime: dateTime,
  assetAudio: "assets/alarm.mp3",
  onRing: () => setState(() => isRinging = true),
  notifTitle: 'Alarm notification',
  notifBody: 'Your alarm is ringing',
);
Property Type Description
alarmDateTime DateTime The date and time you want your alarm to ring.
assetAudio String The path to you audio asset you want to use as ringtone. Can be local asset or network URL.
loopMode bool If set to true, audio will repeat indefinitely until it is stopped.
onRing void Function() A callback that will be called at the moment the alarm starts ringing.
notifTitle String (optional) The title of the notification triggered when alarm rings if app is on background.
notifBody String (optional) The body of the notification.

The parameters notifTitle and notifBody are optional, but if you want a notification to be triggered, you will have to provide both of them.

This is how to stop/cancel your alarm:

Alarm.stop()

Don't hesitate to check out the example's code, here's a screenshot:

example_app_screensot

Feature request #

If you have a feature request, just open an issue explaining clearly what you want and if you convince me I will develop it for you.

Contributing #

We welcome contributions to this package! If you would like to make a change or add a new feature, please follow these steps:

  1. Fork the repository and create a new branch for your changes.
  2. Make your changes
  3. Run flutter format and flutter test to ensure that your code is correctly formatted and passes all tests.
  4. Submit a pull request with a detailed description of your changes.

These are some features that I have in mind that could be useful:

  • Multiple alarms management
  • Optional vibrations when alarm rings
  • Notification actions: stop and snooze
  • Progressive alarm volume option
  • Callback when alarm stops ringing
  • Add macOS, Windows, Linux and web support

Thank you for considering contributing to this package. Your help is greatly appreciated!

❤️ Let me know if you like the package by liking it on pub.dev and starring the repo on Github 🙂