after_init 0.1.2 after_init: ^0.1.2 copied to clipboard
Adds a didInitState() lifecycle method to stateful widgets where you can safely access inherited widgets.
after_init #
Adds a didInitState()
lifecycle method to stateful widgets where you can safely access inherited widgets.
InheritedWidget is heavily used throughout the Flutter framework. Many state management packages such as ScopedModel and Provider use it as well. Unfortunately, InheritedWidgets
are not accessible from the initState()
method of State
. The Flutter documentation states:
/// You cannot use [BuildContext.inheritFromWidgetOfExactType] from this
/// method. However, [didChangeDependencies] will be called immediately
/// following this method, and [BuildContext.inheritFromWidgetOfExactType] can
/// be used there.
This package consists of a simple mixin on the State
class that provides a new method called didInitState()
. It is only called exactly once, after initState()
, and before didChangeDependencies()
and build()
. You can safely access InheritedWidgets
from this method, and use them to perform any setup tasks for your widget.
Method Order #
With this library, State
methods are invoked in the following order:
initState()
didInitState()
← new!didChangeDependencies()
build()
Learn more about the Stateful Widget Lifecycle.
Example #
import 'package:flutter/material.dart';
import 'package:after_init/after_init.dart';
void main() {
runApp(
MaterialApp(
home: Scaffold(
body: Example(),
),
),
);
}
class Example extends StatefulWidget {
@override
_ExampleState createState() => _ExampleState();
}
class _ExampleState extends State<Example> with AfterInitMixin<Example> {
Size size;
/// This gets called first, as usual.
@override
void initState() {
super.initState();
// Your code here
}
/// This gets called after initState(), only once.
/// Safely access inherited widgets here.
@override
void didInitState() {
// No need to call super.didInitState().
// setState() is not required because build() will automatically be called by Flutter.
size = MediaQuery.of(context).size;
}
/// This gets called after didInitState().
/// And anytime the widget's dependencies change, as usual.
@override
void didChangeDependencies() {
super.didChangeDependencies();
// Your code here
}
/// Finally this gets called, as usual.
@override
Widget build(BuildContext context) {
return Center(
child: Text(size.toString()),
);
}
}
This is just a simplistic example. You would normally do something more useful in didInitState()
, such as access setup data or subscribe to a Stream
that comes from an InheritedWidget
.
Alternative #
A typical workaround for the initState()
limitation is to delay execution of the code that needs to access InheritedWidget
:
@override
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((_) {
print(MediaQuery.of(context).size);
});
}
However, this will cause your code to execute after the build()
method, which may not be what you want.
Unit Tests #
This package comes with unit tests that verify that didInitState()
only gets called once and that State
methods are invoked in the order specified above.
Credits #
This package was inspired by the after_layout package.