ads_kit_levelplay 0.1.1
ads_kit_levelplay: ^0.1.1 copied to clipboard
Unity LevelPlay (ironSource) implementation of the ads_kit AdProvider contract. Wraps unity_levelplay_mediation — no ads_kit-facing API here ever leaks a LevelPlay SDK type.
// Unity LevelPlay behind ads_kit: register the provider once, supply its
// keys, then show ads through AdManager.I — app code never touches the
// LevelPlay SDK directly.
import 'package:ads_kit/ads_kit.dart';
import 'package:ads_kit_levelplay/ads_kit_levelplay.dart';
import 'package:flutter/material.dart';
/// Serves a fixed config so this example runs without a Firebase project.
/// A real app passes no `configSource` and lets [AdManager.boot] read the
/// `ads_config` Firebase Remote Config parameter instead.
final class InlineAdConfigSource implements AdConfigSource {
const InlineAdConfigSource(this.config);
final Map<String, dynamic> config;
@override
Future<Map<String, dynamic>?> fetchRawConfig() async => config;
}
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
AdManager.register('levelplay', () => LevelPlayAdProvider());
await AdManager.boot(
configSource: const InlineAdConfigSource({
'active_provider': 'levelplay',
'fallback_provider': 'noop',
'formats_enabled': ['rewarded', 'banner'],
}),
consent: const AdConsent(gdprConsent: true),
// Placeholders: use your own LevelPlay app keys and ad unit ids.
// `_android`/`_ios` suffixes resolve to the running platform, and the
// remote config's `providers.levelplay` block can override any of them.
providerExtras: {
'levelplay': {
'app_key_android': 'YOUR_ANDROID_APP_KEY',
'app_key_ios': 'YOUR_IOS_APP_KEY',
'rewarded_ad_unit_id_android': 'YOUR_ANDROID_REWARDED_AD_UNIT_ID',
'rewarded_ad_unit_id_ios': 'YOUR_IOS_REWARDED_AD_UNIT_ID',
'banner_ad_unit_id_android': 'YOUR_ANDROID_BANNER_AD_UNIT_ID',
'banner_ad_unit_id_ios': 'YOUR_IOS_BANNER_AD_UNIT_ID',
},
},
);
runApp(const ExampleApp());
}
class ExampleApp extends StatelessWidget {
const ExampleApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: const Text('ads_kit_levelplay')),
body: Center(
child: FilledButton(
onPressed: () async {
// Resolves once the ad is dismissed, so the reward can be
// granted right here.
final result = await AdManager.I.showRewarded(
placement: 'extra_life',
);
if (result.rewardEarned) debugPrint('grant the extra life');
},
child: const Text('Watch an ad for an extra life'),
),
),
// Loads once its platform view is created.
bottomNavigationBar: SafeArea(
child: AdManager.I.banner(
size: AdBannerSize.banner,
placement: 'home',
),
),
),
);
}
}