a_bridge 0.0.3 a_bridge: ^0.0.3 copied to clipboard
The flutter plugin that which was born to empower appium flutter automation in iOS simulator
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:a_bridge/a_bridge.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({super.key});
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
List<String> _argument = ['Unknown'];
final _aBridgePlugin = ABridge();
@override
void initState() {
super.initState();
initPlatformState();
_aBridgePlugin.getArgumentPair();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
List<String> arguments;
// Platform messages may fail, so we use a try/catch PlatformException.
// We also handle the message potentially returning null.
try {
arguments =
(await _aBridgePlugin.getArgumentList()) ?? ['No params received'];
} on PlatformException {
arguments = ['No params received'];
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_argument = arguments;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Expanded(
child: ListView.builder(
itemCount: _argument.length,
itemBuilder: (context, index) {
return ListTile(
title: Text(_argument[index]),
onTap: () {
print('Tapped on ${_argument[index]}');
},
);
},
),
),
SizedBox(height: 20), // Spacer between ListView and FlatButton
TextButton(
onPressed: () async {
// Add your button onPressed logic here
print('Button pressed');
List<String> arguments =
(await _aBridgePlugin.getArgumentList()) ??
['No params received'];
setState(() {
_argument = arguments;
});
},
style: ButtonStyle(
backgroundColor: MaterialStateProperty.all<Color>(Colors.blue),
foregroundColor: MaterialStateProperty.all<Color>(Colors.white),
),
child: Text('Press Me'),
),
],
),
),
);
}
}