DesktopInputRegion class
Widget wrapper that forwards mouse and keyboard input to a DesktopInputDriver. Place it around the VR viewport on desktop targets.
- Mouse-look: hold the primary button and drag.
- Click-to-pick: onPick fires with the raycast hit (if any).
- Keyboard: WASD + Q/E vertical + Shift sprint (auto-focused).
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- DesktopInputRegion
Constructors
- DesktopInputRegion({Key? key, required DesktopInputDriver driver, required Widget child, void onPick(RaycastHit? hit)?, void onHoverRay(Ray ray, Offset position)?, Node? pickRoot})
-
const
Properties
- child → Widget
-
final
- driver → DesktopInputDriver
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onHoverRay → void Function(Ray ray, Offset position)?
-
Called continuously while the pointer moves (for hover effects).
final
- onPick → void Function(RaycastHit? hit)?
-
Called when the user clicks; receives the nearest hit (or null).
final
- pickRoot → Node?
-
Scene root used for onPick raycasts.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< DesktopInputRegion> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited