DesktopInputRegion constructor

const DesktopInputRegion({
  1. Key? key,
  2. required DesktopInputDriver driver,
  3. required Widget child,
  4. void onPick(
    1. RaycastHit? hit
    )?,
  5. void onHoverRay(
    1. Ray ray,
    2. Offset position
    )?,
  6. Node? pickRoot,
})

Implementation

const DesktopInputRegion({
  super.key,
  required this.driver,
  required this.child,
  this.onPick,
  this.onHoverRay,
  this.pickRoot,
});