view_model
Thank Miolin for transferring the permission of the ViewModel package to me.
view_model
is a lightweight state management library for Flutter, designed to provide concise and
efficient solutions.
1. Basic Introduction
1.1 What is ViewModel?
1.2 Core Features
- Lightweight and Easy to Use: Aims for minimal dependencies and extremely simple APIs, making it quick to get started with low invasiveness.
- Automatic Resource Management: When no Widget is bound (watched/read) to a
ViewModel
instance, the instance will automatically call thedispose
method and be destroyed, effectively preventing memory leaks. - Convenient Sharing: Supports sharing the same
ViewModel
instance across multiple Widgets and efficiently finds it with O(1) time complexity.
Important Note:
ViewModel
only supports binding toStatefulWidget
. This is becauseStatelessWidget
has no independent lifecycle, making it unable to support the automatic destruction and state listening mechanisms ofViewModel
.
watchViewModel
andreadViewModel
will bind to the ViewModel.- When no Widget is bound to the ViewModel, the ViewModel will be automatically destroyed.
1.3 API Quick Overview
The methods of ViewModel are straightforward:
Method | Description |
---|---|
watchViewModel<T>() |
Bind to the ViewModel and automatically refresh the UI |
readViewModel<T>() |
Bind to the ViewModel without triggering UI refresh |
ViewModel.read<T>() |
Globally read an existing instance |
recycleViewModel() |
Actively destroy a specific instance |
listenState() |
Listen for changes in the state object |
listen() |
Listen for notifyListeners calls |
2. Basic Usage
This section will guide you through the most basic usage process of view_model
, serving as the
best starting point to get hands-on with this library.
2.1 Adding Dependencies
First, add view_model
to your project's pubspec.yaml
file:
dependencies:
flutter:
sdk: flutter
view_model: ^0.4.2 # Please use the latest version
Then run flutter pub get
.
2.2 Creating a ViewModel
Inherit from the ViewModel
class to create your business logic unit.
import 'package:view_model/view_model.dart';
import 'package:flutter/foundation.dart'; // For debugPrint
class MySimpleViewModel extends ViewModel {
String _message = "Initial Message";
int _counter = 0;
String get message => _message;
int get counter => _counter;
void updateMessage(String newMessage) {
_message = newMessage;
notifyListeners(); // Notify listeners that the data has been updated
}
void incrementCounter() {
_counter++;
notifyListeners(); // Notify listeners that the data has been updated
}
@override
void dispose() {
// Clean up resources here, such as closing StreamControllers, etc.
debugPrint('MySimpleViewModel disposed');
super.dispose();
}
}
In this example, MySimpleViewModel
manages a message
string and a counter
integer. When these
values are updated through its methods, notifyListeners()
is called to inform any Widgets
listening to this ViewModel
to rebuild.
2.3 Creating a ViewModelFactory
ViewModelFactory
is responsible for instantiating ViewModel
. Each ViewModel
type typically
requires a corresponding Factory
.
import 'package:view_model/view_model.dart';
// Assume MySimpleViewModel is defined as above
class MySimpleViewModelFactory with ViewModelFactory<MySimpleViewModel> {
@override
MySimpleViewModel build() {
// Return a new MySimpleViewModel instance
return MySimpleViewModel();
}
}
2.4 Using ViewModel in Widgets
In your StatefulWidget
, integrate and use ViewModel
by mixing in ViewModelStateMixin
.
- Mix in
ViewModelStateMixin
: Make yourState
class mix inViewModelStateMixin<YourWidget>
. - Use
watchViewModel
: Obtain or create aViewModel
instance through thewatchViewModel
method inState
. This method automatically handles the lifecycle and dependencies of theViewModel
.
import 'package:flutter/material.dart';
import 'package:view_model/view_model.dart';
// Assume MySimpleViewModel and MySimpleViewModelFactory are defined
class MyPage extends StatefulWidget {
const MyPage({super.key});
@override
State<MyPage> createState() => _MyPageState();
}
class _MyPageState extends State<MyPage>
with ViewModelStateMixin<MyPage> {
// 1. Mix in the Mixin
// 2. Use watchViewModel to get the ViewModel
// When MyPage is built for the first time, the build() method of MySimpleViewModelFactory will be called to create an instance.
// When MyPage is disposed, if this viewModel has no other listeners, it will also be disposed.
MySimpleViewModel get simpleVM =>
watchViewModel<MySimpleViewModel>(factory: MySimpleViewModelFactory());
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text(simpleVM.message)), // Directly access the ViewModel's properties
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('Button pressed: ${simpleVM.counter} times'), // Access the ViewModel's properties
const SizedBox(height: 20),
ElevatedButton(
onPressed: () {
simpleVM.updateMessage("Message Updated!"); // Call the ViewModel's method
},
child: const Text('Update Message'),
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => simpleVM.incrementCounter(), // Call the ViewModel's method
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}
2.5 Listening to ViewModel Notifications
In addition to the UI automatically responding to ViewModel
updates, you can also listen to its
notifyListeners()
calls through the listen
method and perform side effects, such as displaying a
SnackBar
or navigation.
// In the initState of State or another appropriate method
late VoidCallback _disposeViewModelListener;
@override
void initState() {
super.initState();
// Get the ViewModel instance (usually obtained once in initState or via a getter)
final myVm = watchViewModel<MySimpleViewModel>(factory: MySimpleViewModelFactory());
_disposeViewModelListener = myVm.listen(onChanged: () {
print('MySimpleViewModel called notifyListeners! Current counter: ${myVm.counter}');
// For example: ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text('Action performed!')));
});
}
@override
void dispose() {
_disposeViewModelListener(); // Clean up the listener to prevent memory leaks
super.dispose();
}
Note: listen
returns a VoidCallback
for canceling the listener. Ensure you call it in the
dispose
method of State
.
3. Detailed Parameter Explanation
3.1 ViewModelFactory
ViewModelFactory<T>
is a factory class used to create, configure, and identify ViewModel
instances. It is used via mixing (with).
Method/Property | Type | Optional | Description |
---|---|---|---|
build() |
T |
❌ Must implement | The factory method to create a ViewModel instance. Typically, constructor parameters are passed here. |
key() |
String? |
✅ Optional | Provides a unique identifier for the ViewModel. ViewModels with the same key will be automatically shared (recommended for cross-widget/page sharing). |
getTag() |
Object? |
✅ | Add a tag for ViewModel instance. get tag by viewModel.tag . and it's used by find ViewModel by watchViewModel(tag:tag) . |
class MyViewModelFactory with ViewModelFactory<MyViewModel> {
// Your custom parameters, usually passed to MyViewModel
final String initialName;
MyViewModelFactory({required this.initialName});
@override
MyViewModel build() {
return MyViewModel(name: initialName);
}
/// The key for sharing the ViewModel. The key is unique, and only one ViewModel instance will be created for the same key.
/// If the key is null, no sharing will occur.
@override
String? key() => "user-profile";
}
3.2 watchViewModel
watchViewModel<T>()
is one of the core methods, used to: obtain or create a ViewModel instance and
automatically trigger setState()
to rebuild the Widget when it changes.
VM watchViewModel<VM extends ViewModel>({
ViewModelFactory<VM>? factory,
String? key,
Object? tag,
});
Parameter Name | Type | Optional | Description |
---|---|---|---|
factory |
ViewModelFactory<VM>? |
✅ | Provides the construction method for the ViewModel. Optional; if an existing instance is not found in the cache, it will be used to create a new one. |
key |
String? |
✅ | Specifies a unique key to support sharing the same ViewModel instance. First, it tries to find an instance with the same key in the cache. |
tag |
Object? |
✅ | Add a tag for ViewModel instance. get tag by viewModel.tag . and it's used by find ViewModel by watchViewModel(tag:tag) . |
🔍 Lookup Logic Priority (Important)
The internal lookup and creation logic of watchViewModel
is as follows (executed in priority
order):
- If a key is passed in:
- First, attempt to find an instance with the same key in the cache.
- If a factory exists, use the factory to get a new instance.
- If no factory is found and no instance is found, an error will be thrown.
- If a tag is passed in, attempt to find the latest created instance which has the same tag in the cache.
- If nothing passed in, attempt to find the latest created instance of this type in the cache.
⚠️ If no ViewModel instance of the specified type is found, an error will be thrown. Ensure that the ViewModel has been correctly created and registered before use.
✅ Once an instance is found, watchViewModel
will automatically register for listening and call
setState()
to rebuild the current Widget when its state changes.
3.3 readViewModel
It has the same parameters as watchViewModel
, but it does not trigger Widget rebuilding. It is
suitable for scenarios where you need to read the ViewModel state or perform operations once.
3.4 ViewModel Lifecycle
- Both
watchViewModel
andreadViewModel
will bind to the ViewModel. - When no Widget is bound to the ViewModel, it will be automatically destroyed.
4. Stateful ViewModel (StateViewModel<S>
)
When your business logic needs to manage a clear, structured state object, StateViewModel<S>
is a
more suitable choice. It enforces holding an immutable state
object and updates the state through
the setState
method.
4.1 Defining the State Class
First, you need to define a state class. It is strongly recommended that this class is immutable,
typically achieved by providing a copyWith
method.
// example: lib/my_counter_state.dart
import 'package:flutter/foundation.dart';
@immutable // Recommended to mark as immutable
class MyCounterState {
final int count;
final String statusMessage;
const MyCounterState({this.count = 0, this.statusMessage = "Ready"});
MyCounterState copyWith({int? count, String? statusMessage}) {
return MyCounterState(
count: count ?? this.count,
statusMessage: statusMessage ?? this.statusMessage,
);
}
@override
bool operator ==(Object other) =>
identical(this, other) ||
other is MyCounterState &&
runtimeType == other.runtimeType &&
count == other.count &&
statusMessage == other.statusMessage;
@override
int get hashCode => count.hashCode ^ statusMessage.hashCode;
@override
String toString() => 'MyCounterState{count: $count, statusMessage: $statusMessage}';
}
4.2 Creating a Stateful ViewModel
Inherit from StateViewModel<S>
, where S
is the type of the state class you defined.
// example: lib/my_counter_view_model.dart
import 'package:view_model/view_model.dart';
import 'package:flutter/foundation.dart';
import 'my_counter_state.dart'; // Import the state class
class MyCounterViewModel extends StateViewModel<MyCounterState> {
// The constructor must initialize the state via super
MyCounterViewModel({required MyCounterState initialState}) : super(state: initialState);
void increment() {
// Use setState to update the state, which will automatically handle notifyListeners
setState(state.copyWith(count: state.count + 1, statusMessage: "Incremented"));
}
void decrement() {
if (state.count > 0) {
setState(state.copyWith(count: state.count - 1, statusMessage: "Decremented"));
} else {
setState(state.copyWith(statusMessage: "Cannot decrement below zero"));
}
}
void reset() {
// You can directly replace the old state with a new State instance
setState(const MyCounterState(count: 0, statusMessage: "Reset"));
}
@override
void dispose() {
debugPrint('Disposed MyCounterViewModel with state: $state');
super.dispose();
}
}
In StateViewModel
, you update the state by calling setState(newState)
. This method replaces the
old state with the new one and automatically notifies all listeners.
4.3 Creating a ViewModelFactory
Create a corresponding Factory
for your StateViewModel
.
// example: lib/my_counter_view_model_factory.dart
import 'package:view_model/view_model.dart';
import 'my_counter_state.dart';
import 'my_counter_view_model.dart';
class MyCounterViewModelFactory with ViewModelFactory<MyCounterViewModel> {
final int initialCount;
MyCounterViewModelFactory({this.initialCount = 0});
@override
MyCounterViewModel build() {
// Create and return the ViewModel instance in the build method, passing the initial state
return MyCounterViewModel(
initialState: MyCounterState(count: initialCount, statusMessage: "Initialized"));
}
}
4.4 Using Stateful ViewModel in Widgets
Using a stateful ViewModel
in a StatefulWidget
is very similar to using a stateless ViewModel
,
with the main difference being that you can directly access viewModel.state
to obtain the current
state object.
// example: lib/my_counter_page.dart
import 'package:flutter/material.dart';
import 'package:view_model/view_model.dart';
import 'my_counter_view_model.dart';
import 'my_counter_view_model_factory.dart';
// MyCounterState will be referenced internally by MyCounterViewModel
class MyCounterPage extends StatefulWidget {
const MyCounterPage({super.key});
@override
State<MyCounterPage> createState() => _MyCounterPageState();
}
class _MyCounterPageState extends State<MyCounterPage>
with ViewModelStateMixin<MyCounterPage> {
MyCounterViewModel get counterVM =>
watchViewModel<MyCounterViewModel>(
factory: MyCounterViewModelFactory(initialCount: 10)); // You can pass an initial value
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Stateful ViewModel Counter')),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'Count: ${counterVM.state.count}', // Directly access the state's properties
style: Theme
.of(context)
.textTheme
.headlineMedium,
),
const SizedBox(height: 8),
Text(
'Status: ${counterVM.state.statusMessage}', // Access other properties of the state
style: Theme
.of(context)
.textTheme
.titleMedium,
),
],
),
),
floatingActionButton: Column(
mainAxisAlignment: MainAxisAlignment.end,
crossAxisAlignment: CrossAxisAlignment.end,
children: [
FloatingActionButton(
onPressed: () => counterVM.increment(),
tooltip: 'Increment',
child: const Icon(Icons.add),
),
const SizedBox(height: 8),
FloatingActionButton(
onPressed: () => counterVM.decrement(),
tooltip: 'Decrement',
child: const Icon(Icons.remove),
),
const SizedBox(height: 8),
FloatingActionButton.extended(
onPressed: () => counterVM.reset(),
tooltip: 'Reset',
icon: const Icon(Icons.refresh),
label: const Text("Reset"),
),
],
),
);
}