WebGLRenderingContextOverloads class
- Implementers
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
- @anonymous
Constructors
- WebGLRenderingContextOverloads({void bufferSubData(num, num, Object)?, void compressedTexImage2D(num, num, num, num, num, num, ArrayBufferView)?, void compressedTexSubImage2D(num, num, num, num, num, num, num, ArrayBufferView)?, void readPixels(num, num, num, num, num, num, [ArrayBufferView?])?})
-
factory
Properties
- bufferData → ({void Function(num target, num size, num usage) $1, void Function(num target, num usage, [Object? data]) $2})
-
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter - bufferSubData ↔ void Function(num, num, Object)
-
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
getter/setter pair - compressedTexImage2D ↔ void Function(num, num, num, num, num, num, ArrayBufferView)
-
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
getter/setter pair - compressedTexSubImage2D ↔ void Function(num, num, num, num, num, num, num, ArrayBufferView)
-
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
getter/setter pair - hashCode → int
-
The hash code for this object.
no setterinherited
- readPixels ↔ void Function(num, num, num, num, num, num, [ArrayBufferView?])
-
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
getter/setter pair - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- texImage2D → ({void Function(num target, num level, num internalformat, num format, num type, Object source) $1, void Function(num target, num level, num internalformat, num width, num height, num border, num format, num type, [ArrayBufferView? pixels]) $2})
-
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter - texSubImage2D → ({void Function(num target, num level, num xoffset, num yoffset, num format, num type, Object source) $1, void Function(num target, num level, num xoffset, num yoffset, num width, num height, num format, num type, [ArrayBufferView? pixels]) $2})
-
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter -
uniform1fv
→ ({void Function(Object v, [WebGLUniformLocation? location]) $1, void Function(Iterable<
num> v, [WebGLUniformLocation? location]) $2}) -
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter -
uniform1iv
→ ({void Function(Object v, [WebGLUniformLocation? location]) $1, void Function(Iterable<
num> v, [WebGLUniformLocation? location]) $2}) -
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter -
uniform2fv
→ ({void Function(Object v, [WebGLUniformLocation? location]) $1, void Function(Iterable<
num> v, [WebGLUniformLocation? location]) $2}) -
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter -
uniform2iv
→ ({void Function(Object v, [WebGLUniformLocation? location]) $1, void Function(Iterable<
num> v, [WebGLUniformLocation? location]) $2}) -
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter -
uniform3fv
→ ({void Function(Object v, [WebGLUniformLocation? location]) $1, void Function(Iterable<
num> v, [WebGLUniformLocation? location]) $2}) -
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter -
uniform3iv
→ ({void Function(Object v, [WebGLUniformLocation? location]) $1, void Function(Iterable<
num> v, [WebGLUniformLocation? location]) $2}) -
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter -
uniform4fv
→ ({void Function(Object v, [WebGLUniformLocation? location]) $1, void Function(Iterable<
num> v, [WebGLUniformLocation? location]) $2}) -
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter -
uniform4iv
→ ({void Function(Object v, [WebGLUniformLocation? location]) $1, void Function(Iterable<
num> v, [WebGLUniformLocation? location]) $2}) -
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter -
uniformMatrix2fv
→ ({void Function(bool transpose, Object value, [WebGLUniformLocation? location]) $1, void Function(bool transpose, Iterable<
num> value, [WebGLUniformLocation? location]) $2}) -
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter -
uniformMatrix3fv
→ ({void Function(bool transpose, Object value, [WebGLUniformLocation? location]) $1, void Function(bool transpose, Iterable<
num> value, [WebGLUniformLocation? location]) $2}) -
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter -
uniformMatrix4fv
→ ({void Function(bool transpose, Object value, [WebGLUniformLocation? location]) $1, void Function(bool transpose, Iterable<
num> value, [WebGLUniformLocation? location]) $2}) -
Available on WebGLRenderingContextOverloads, provided by the WebGLRenderingContextOverloads$Typings extension
Overload accessor: $1, $2no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited