getExtension property

({ANGLEInstancedArrays? Function(String extensionName) $1, EXTTextureCompressionRgtc? Function(String extensionName) $10, EXTTextureFilterAnisotropic? Function(String extensionName) $11, KHRParallelShaderCompile? Function(String extensionName) $12, OESElementIndexUint? Function(String extensionName) $13, OESFboRenderMipmap? Function(String extensionName) $14, OESStandardDerivatives? Function(String extensionName) $15, OESTextureFloat? Function(String extensionName) $16, OESTextureFloatLinear? Function(String extensionName) $17, OESTextureHalfFloat? Function(String extensionName) $18, OESTextureHalfFloatLinear? Function(String extensionName) $19, EXTBlendMinmax? Function(String extensionName) $2, OESVertexArrayObject? Function(String extensionName) $20, OVRMultiview2? Function(String extensionName) $21, WEBGLColorBufferFloat? Function(String extensionName) $22, WEBGLCompressedTextureAstc? Function(String extensionName) $23, WEBGLCompressedTextureEtc? Function(String extensionName) $24, WEBGLCompressedTextureEtc1? Function(String extensionName) $25, WEBGLCompressedTexturePvrtc? Function(String extensionName) $26, WEBGLCompressedTextureS3tc? Function(String extensionName) $27, WEBGLCompressedTextureS3tcSrgb? Function(String extensionName) $28, WEBGLDebugRendererInfo? Function(String extensionName) $29, EXTColorBufferFloat? Function(String extensionName) $3, WEBGLDebugShaders? Function(String extensionName) $30, WEBGLDepthTexture? Function(String extensionName) $31, WEBGLDrawBuffers? Function(String extensionName) $32, WEBGLLoseContext? Function(String extensionName) $33, WEBGLMultiDraw? Function(String extensionName) $34, dynamic Function(String name) $35, EXTColorBufferHalfFloat? Function(String extensionName) $4, EXTFloatBlend? Function(String extensionName) $5, EXTFragDepth? Function(String extensionName) $6, EXTSRGB? Function(String extensionName) $7, EXTShaderTextureLod? Function(String extensionName) $8, EXTTextureCompressionBptc? Function(String extensionName) $9}) get getExtension

Overload accessor: $1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11, $12, $13, $14, $15, $16, $17, $18, $19, $20, $21, $22, $23, $24, $25, $26, $27, $28, $29, $30, $31, $32, $33, $34, $35

Implementation

({
  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.ANGLEInstancedArrays? Function(_i2.String extensionName) $1,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.EXTBlendMinmax? Function(_i2.String extensionName) $2,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.EXTColorBufferFloat? Function(_i2.String extensionName) $3,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.EXTColorBufferHalfFloat? Function(_i2.String extensionName) $4,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.EXTFloatBlend? Function(_i2.String extensionName) $5,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.EXTFragDepth? Function(_i2.String extensionName) $6,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.EXTSRGB? Function(_i2.String extensionName) $7,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.EXTShaderTextureLod? Function(_i2.String extensionName) $8,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.EXTTextureCompressionBptc? Function(_i2.String extensionName) $9,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.EXTTextureCompressionRgtc? Function(_i2.String extensionName) $10,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.EXTTextureFilterAnisotropic? Function(_i2.String extensionName) $11,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.KHRParallelShaderCompile? Function(_i2.String extensionName) $12,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.OESElementIndexUint? Function(_i2.String extensionName) $13,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.OESFboRenderMipmap? Function(_i2.String extensionName) $14,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.OESStandardDerivatives? Function(_i2.String extensionName) $15,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.OESTextureFloat? Function(_i2.String extensionName) $16,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.OESTextureFloatLinear? Function(_i2.String extensionName) $17,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.OESTextureHalfFloat? Function(_i2.String extensionName) $18,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.OESTextureHalfFloatLinear? Function(_i2.String extensionName) $19,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.OESVertexArrayObject? Function(_i2.String extensionName) $20,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.OVRMultiview2? Function(_i2.String extensionName) $21,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLColorBufferFloat? Function(_i2.String extensionName) $22,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLCompressedTextureAstc? Function(_i2.String extensionName) $23,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLCompressedTextureEtc? Function(_i2.String extensionName) $24,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLCompressedTextureEtc1? Function(_i2.String extensionName) $25,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLCompressedTexturePvrtc? Function(_i2.String extensionName) $26,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLCompressedTextureS3tc? Function(_i2.String extensionName) $27,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLCompressedTextureS3tcSrgb? Function(_i2.String extensionName) $28,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLDebugRendererInfo? Function(_i2.String extensionName) $29,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLDebugShaders? Function(_i2.String extensionName) $30,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLDepthTexture? Function(_i2.String extensionName) $31,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLDrawBuffers? Function(_i2.String extensionName) $32,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLLoseContext? Function(_i2.String extensionName) $33,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i3.WEBGLMultiDraw? Function(_i2.String extensionName) $34,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
  _i2.dynamic Function(_i2.String name) $35,
}) get getExtension => (
      $1: _getExtension$1,
      $2: _getExtension$2,
      $3: _getExtension$3,
      $4: _getExtension$4,
      $5: _getExtension$5,
      $6: _getExtension$6,
      $7: _getExtension$7,
      $8: _getExtension$8,
      $9: _getExtension$9,
      $10: _getExtension$10,
      $11: _getExtension$11,
      $12: _getExtension$12,
      $13: _getExtension$13,
      $14: _getExtension$14,
      $15: _getExtension$15,
      $16: _getExtension$16,
      $17: _getExtension$17,
      $18: _getExtension$18,
      $19: _getExtension$19,
      $20: _getExtension$20,
      $21: _getExtension$21,
      $22: _getExtension$22,
      $23: _getExtension$23,
      $24: _getExtension$24,
      $25: _getExtension$25,
      $26: _getExtension$26,
      $27: _getExtension$27,
      $28: _getExtension$28,
      $29: _getExtension$29,
      $30: _getExtension$30,
      $31: _getExtension$31,
      $32: _getExtension$32,
      $33: _getExtension$33,
      $34: _getExtension$34,
      $35: _getExtension$35,
    );