ANGLEInstancedArrays class

The ANGLE_instanced_arrays extension is part of the WebGL API and allows to draw the same object, or groups of similar objects multiple times, if they share the same vertex data, primitive count and type.

MDN Reference

Available extensions
Annotations
  • @JS('ANGLE_instanced_arrays')
  • @staticInterop
  • @anonymous

Constructors

ANGLEInstancedArrays({num? vertexAttribArrayDivisorAngle, void drawArraysInstancedANGLE(num, num, num, num)?, void drawElementsInstancedANGLE(num, num, num, num, num)?, void vertexAttribDivisorANGLE(num, num)?})
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

vertexAttribArrayDivisorAngle num
no setter