CanvasTransform$Typings extension

on

Properties

getTransform DOMMatrix Function()
getter/setter pair
resetTransform ↔ void Function()
getter/setter pair
rotate ↔ void Function(num)
getter/setter pair
scale ↔ void Function(num, num)
getter/setter pair
setTransform → ({void Function([DOMMatrix2DInit? transform]) $1, void Function(num a, num b, num c, num d, num e, num f) $2})
Overload accessor: $1, $2
no setter
transform ↔ void Function(num, num, num, num, num, num)
getter/setter pair
translate ↔ void Function(num, num)
getter/setter pair