setTransform property

({void Function([DOMMatrix2DInit? transform]) $1, void Function(num a, num b, num c, num d, num e, num f) $2}) get setTransform

Overload accessor: $1, $2

Implementation

({
  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/setTransform)
  void Function([_i3.DOMMatrix2DInit? transform]) $1,

  /// [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/setTransform)
  void Function(
    _i2.num a,
    _i2.num b,
    _i2.num c,
    _i2.num d,
    _i2.num e,
    _i2.num f,
  ) $2,
}) get setTransform => (
      $1: _setTransform$1,
      $2: _setTransform$2,
    );