getExtension property
({ANGLEInstancedArrays? Function(String extensionName) $1, EXTTextureCompressionRgtc? Function(String extensionName) $10, EXTTextureFilterAnisotropic? Function(String extensionName) $11, KHRParallelShaderCompile? Function(String extensionName) $12, OESElementIndexUint? Function(String extensionName) $13, OESFboRenderMipmap? Function(String extensionName) $14, OESStandardDerivatives? Function(String extensionName) $15, OESTextureFloat? Function(String extensionName) $16, OESTextureFloatLinear? Function(String extensionName) $17, OESTextureHalfFloat? Function(String extensionName) $18, OESTextureHalfFloatLinear? Function(String extensionName) $19, EXTBlendMinmax? Function(String extensionName) $2, OESVertexArrayObject? Function(String extensionName) $20, OVRMultiview2? Function(String extensionName) $21, WEBGLColorBufferFloat? Function(String extensionName) $22, WEBGLCompressedTextureAstc? Function(String extensionName) $23, WEBGLCompressedTextureEtc? Function(String extensionName) $24, WEBGLCompressedTextureEtc1? Function(String extensionName) $25, WEBGLCompressedTexturePvrtc? Function(String extensionName) $26, WEBGLCompressedTextureS3tc? Function(String extensionName) $27, WEBGLCompressedTextureS3tcSrgb? Function(String extensionName) $28, WEBGLDebugRendererInfo? Function(String extensionName) $29, EXTColorBufferFloat? Function(String extensionName) $3, WEBGLDebugShaders? Function(String extensionName) $30, WEBGLDepthTexture? Function(String extensionName) $31, WEBGLDrawBuffers? Function(String extensionName) $32, WEBGLLoseContext? Function(String extensionName) $33, WEBGLMultiDraw? Function(String extensionName) $34, dynamic Function(String name) $35, EXTColorBufferHalfFloat? Function(String extensionName) $4, EXTFloatBlend? Function(String extensionName) $5, EXTFragDepth? Function(String extensionName) $6, EXTSRGB? Function(String extensionName) $7, EXTShaderTextureLod? Function(String extensionName) $8, EXTTextureCompressionBptc? Function(String extensionName) $9})
get
getExtension
Overload accessor: $1, $2, $3, $4, $5, $6, $7, $8, $9, $10, $11, $12, $13, $14, $15, $16, $17, $18, $19, $20, $21, $22, $23, $24, $25, $26, $27, $28, $29, $30, $31, $32, $33, $34, $35
Implementation
({
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.ANGLEInstancedArrays? Function(_i2.String extensionName) $1,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.EXTBlendMinmax? Function(_i2.String extensionName) $2,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.EXTColorBufferFloat? Function(_i2.String extensionName) $3,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.EXTColorBufferHalfFloat? Function(_i2.String extensionName) $4,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.EXTFloatBlend? Function(_i2.String extensionName) $5,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.EXTFragDepth? Function(_i2.String extensionName) $6,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.EXTSRGB? Function(_i2.String extensionName) $7,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.EXTShaderTextureLod? Function(_i2.String extensionName) $8,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.EXTTextureCompressionBptc? Function(_i2.String extensionName) $9,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.EXTTextureCompressionRgtc? Function(_i2.String extensionName) $10,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.EXTTextureFilterAnisotropic? Function(_i2.String extensionName) $11,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.KHRParallelShaderCompile? Function(_i2.String extensionName) $12,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.OESElementIndexUint? Function(_i2.String extensionName) $13,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.OESFboRenderMipmap? Function(_i2.String extensionName) $14,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.OESStandardDerivatives? Function(_i2.String extensionName) $15,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.OESTextureFloat? Function(_i2.String extensionName) $16,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.OESTextureFloatLinear? Function(_i2.String extensionName) $17,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.OESTextureHalfFloat? Function(_i2.String extensionName) $18,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.OESTextureHalfFloatLinear? Function(_i2.String extensionName) $19,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.OESVertexArrayObject? Function(_i2.String extensionName) $20,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.OVRMultiview2? Function(_i2.String extensionName) $21,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLColorBufferFloat? Function(_i2.String extensionName) $22,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLCompressedTextureAstc? Function(_i2.String extensionName) $23,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLCompressedTextureEtc? Function(_i2.String extensionName) $24,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLCompressedTextureEtc1? Function(_i2.String extensionName) $25,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLCompressedTexturePvrtc? Function(_i2.String extensionName) $26,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLCompressedTextureS3tc? Function(_i2.String extensionName) $27,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLCompressedTextureS3tcSrgb? Function(_i2.String extensionName) $28,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLDebugRendererInfo? Function(_i2.String extensionName) $29,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLDebugShaders? Function(_i2.String extensionName) $30,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLDepthTexture? Function(_i2.String extensionName) $31,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLDrawBuffers? Function(_i2.String extensionName) $32,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLLoseContext? Function(_i2.String extensionName) $33,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i3.WEBGLMultiDraw? Function(_i2.String extensionName) $34,
/// [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/getExtension)
_i2.dynamic Function(_i2.String name) $35,
}) get getExtension => (
$1: _getExtension$1,
$2: _getExtension$2,
$3: _getExtension$3,
$4: _getExtension$4,
$5: _getExtension$5,
$6: _getExtension$6,
$7: _getExtension$7,
$8: _getExtension$8,
$9: _getExtension$9,
$10: _getExtension$10,
$11: _getExtension$11,
$12: _getExtension$12,
$13: _getExtension$13,
$14: _getExtension$14,
$15: _getExtension$15,
$16: _getExtension$16,
$17: _getExtension$17,
$18: _getExtension$18,
$19: _getExtension$19,
$20: _getExtension$20,
$21: _getExtension$21,
$22: _getExtension$22,
$23: _getExtension$23,
$24: _getExtension$24,
$25: _getExtension$25,
$26: _getExtension$26,
$27: _getExtension$27,
$28: _getExtension$28,
$29: _getExtension$29,
$30: _getExtension$30,
$31: _getExtension$31,
$32: _getExtension$32,
$33: _getExtension$33,
$34: _getExtension$34,
$35: _getExtension$35,
);