createTexture property

WebGLTexture? Function() get createTexture

Implementation

_i3.WebGLTexture? Function() get createTexture => () => _i4.callMethod(
      _i4.getProperty(
        this,
        'createTexture',
      ),
      r'call',
      [this],
    );
set createTexture (WebGLTexture? value())

Implementation

set createTexture(_i3.WebGLTexture? Function() value) {
  _i4.setProperty(
    this,
    'createTexture',
    _i4.allowInterop(() => () => value() ?? _i6.undefined),
  );
}