createTexture property
WebGLTexture? Function()
get
createTexture
Implementation
_i3.WebGLTexture? Function() get createTexture => () => _i4.callMethod(
_i4.getProperty(
this,
'createTexture',
),
r'call',
[this],
);
set
createTexture
(WebGLTexture? value())
Implementation
set createTexture(_i3.WebGLTexture? Function() value) {
_i4.setProperty(
this,
'createTexture',
_i4.allowInterop(() => () => value() ?? _i6.undefined),
);
}