EffectComposer class

Constructors

EffectComposer(Renderer renderer, [RenderTarget? renderTarget, dynamic texture])

Properties

clock ↔ Clock
getter/setter pair
copyPass ↔ Pass
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
passes ↔ List<Pass>
getter/setter pair
readBuffer ↔ RenderTarget
getter/setter pair
renderer ↔ Renderer
getter/setter pair
renderTarget1 ↔ RenderTarget
getter/setter pair
renderTarget2 ↔ RenderTarget
getter/setter pair
renderToScreen ↔ bool
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
texture → dynamic
final
writeBuffer ↔ RenderTarget
getter/setter pair

Methods

addPass(Pass pass) → void
clearPass() → void
dispose() → void
insertPass(Pass pass, int index) → void
isLastEnabledPass(int passIndex) → bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removePass(Pass pass) → void
render([double? deltaTime]) → void
reset([RenderTarget? renderTarget]) → void
setPixelRatio(double pixelRatio) → void
setSize(double width, double height) → void
swapBuffers() → void
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited