EffectComposer constructor
EffectComposer(
- WebGLRenderer renderer, [
- WebGLRenderTarget? renderTarget,
- FlutterAngleTexture? texture
Implementation
EffectComposer(this.renderer, [WebGLRenderTarget? renderTarget, this.texture]) {
_pixelRatio = renderer.getPixelRatio();
if (renderTarget == null) {
final parameters = {
"type": HalfFloatType
};
final size = renderer.getSize(Vector2());
_width = size.width;
_height = size.height;
renderTarget = WebGLRenderTarget(
(_width * _pixelRatio).toInt(),
(_height * _pixelRatio).toInt(),
WebGLRenderTargetOptions(parameters)
);
renderTarget.texture.name = 'EffectComposer.rt1';
}
else {
_width = renderTarget.width*1.0;
_height = renderTarget.height*1.0;
}
renderTarget1 = renderTarget;
renderTarget2 = renderTarget.clone();
renderTarget2.texture.name = 'EffectComposer.rt2';
writeBuffer = renderTarget1;
readBuffer = renderTarget2;
renderToScreen = true;
passes = [];
copyPass = ShaderPass.fromJson(copyShader);
copyPass.material.blending = NoBlending;
clock = Clock();
}