TextureLoader class
Class for loading a texture
. This uses the
ImageLoader internally for loading files.
final texture = await TextureLoader().fromAsset('textures/land_ocean_ice_cloud_2048.jpg' );
// immediately use the texture for material creation
final material = MeshBasicMaterial({ MaterialProperty.map:texture});
Constructors
- TextureLoader.new({LoadingManager? manager, bool flipY = false})
Properties
- crossOrigin ↔ String
-
getter/setter pairinherited
- flipY ↔ bool
-
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- manager ↔ LoadingManager
-
getter/setter pairinherited
- mimeType ↔ String
-
getter/setter pairinherited
- path ↔ String
-
getter/setter pairinherited
-
requestHeader
↔ Map<
String, dynamic> -
getter/setter pairinherited
- resourcePath ↔ String?
-
getter/setter pairinherited
- responseType ↔ String
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- withCredentials ↔ bool
-
getter/setter pairinherited
Methods
-
dispose(
) → void -
inherited
-
fromAsset(
String asset, {String? package}) → Future< Texture?> -
asset
- path of the file to be loadedoverride -
fromBlob(
Blob blob) → Future< Texture?> -
blob
- a blob of the file to be loadedoverride -
fromBytes(
Uint8List bytes) → Future< Texture?> -
bytes
- the loaded bytes of the fileoverride -
fromFile(
File file) → Future< Texture?> -
file
- the file to be loadedoverride -
fromNetwork(
Uri uri) → Future< Texture?> -
uri
- a uri containing the location of the file to be loadedoverride -
fromPath(
String filePath) → Future< Texture?> -
filePath
- path of the file to be loadedoverride -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setCrossOrigin(
String crossOrigin) → TextureLoader -
crossOrigin
— The crossOrigin string to implement CORS for loading the url from a different domain that allows CORS.override -
setPath(
String path) → TextureLoader -
path
— Set the base path for the asset.override -
setRequestHeader(
Map< String, dynamic> requestHeader) → TextureLoader -
requestHeader
- key: The name of the header whose value is to be set. value: The value to set as the body of the header.override -
setResourcePath(
String? resourcePath) → TextureLoader -
resourcePath
— Set the base path for dependent resources like textures.override -
setWithCredentials(
bool value) → TextureLoader -
Whether the XMLHttpRequest uses credentials such as cookies, authorization
headers or TLS client certificates. See
XMLHttpRequest.withCredentials.
override
-
toString(
) → String -
A string representation of this object.
inherited
-
unknown(
dynamic url) → Future< Texture?> -
If the type of format is unknown load it here.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited