fromPath method

  1. @override
Future<Texture?> fromPath(
  1. String filePath
)
override

filePath - path of the file to be loaded

Implementation

@override
Future<Texture?> fromPath(String filePath) async{
  final loader = ImageLoader(manager,flipY);
  loader.setPath(path);
  final ImageElement? image = await loader.fromPath(filePath);
  return _textureProcess(image,path+filePath);
}