Renderer class abstract

Implementers

Constructors

Renderer({double? priority})

Properties

children List<Renderer>
no setter
enableTickToParent bool
no setter
hasChildren bool
no setter
hashCode int
The hash code for this object.
no setterinherited
parent Renderer?
no setter
priority double
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

add(Renderer child) → void
addAll(Iterable<Renderer> children) → void
ancestors<T extends Renderer>({bool includeSelf = false}) Iterable<T>
beforeRender() bool
beforeRenderChildren() bool
containsPoint(Vector2 point) bool
disableTick(VoidCallback when) → void
find<T extends Renderer>(bool handler(T child), {bool includeSelf = false}) → T?
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onCanvasResize(Vector2 canvasSize) → void
onMount() → void
onPriorityChanged(double prev, double next) → void
onRemove() → void
propagateToChildren<T extends Renderer>(bool handler(T child), {bool includeSelf = false}) bool
rebalance(Renderer child) → void
remove(Renderer child) → void
removeAll(Iterable<Renderer> children) → void
removeFromParent() → void
render(Canvas canvas) → void
renderChildren(Canvas canvas) → void
renderChildrenWrapper(Canvas canvas) → void
renderTree(Canvas canvas) → void
renderWrapper(Canvas canvas) → void
tick({bool fromChild = false}) → void
toString() String
A string representation of this object.
inherited
transformCanvas(Canvas canvas, VoidCallback callback) → void
update() → void
updateChildren() → void
updateTree() → void

Operators

operator ==(Object other) bool
The equality operator.
inherited