-
noType
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteNoType)
-
float32
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteFloat32)
-
int32
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteInt32)
-
uint8
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteUInt8)
-
int64
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteInt64)
-
string
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteString)
-
boolean
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteBool)
-
int16
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteInt16)
-
complex64
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteComplex64)
-
int8
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteInt8)
-
float16
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteFloat16)
-
float64
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteFloat64)
-
complex128
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteComplex128)
-
uint64
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteUInt64)
-
resource
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteResource)
-
variant
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteVariant)
-
uint32
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteUInt32)
-
uint16
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteUInt16)
-
int4
→ const TensorType
-
const TensorType(TfLiteType.kTfLiteInt4)