InputBufferNode class
An InputBuffer is a possible source for a Player playback
Constructors
- InputBufferNode(Uint8List inputBuffer, {TauCodec? codec, TauTrack? track})
Properties
- codec ↔ TauCodec
-
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- inputBuffer ↔ Uint8List
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- track ↔ TauTrack
-
getter/setter pairinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
toWave(
) → Future< InputBufferNode>
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited