LinearAnimationType enum Null safety

Apply the different types of animation to pointer.


bounceOut → const LinearAnimationType

LinearAnimationType.bounceOut animates the pointer with Curves.bounceOut.

const LinearAnimationType(0)
ease → const LinearAnimationType

LinearAnimationType.ease animates the pointer with Curves.ease.

const LinearAnimationType(1)
easeInCirc → const LinearAnimationType

LinearAnimationType.easeInCirc animates the pointer with Curves.easeInCirc.

const LinearAnimationType(2)
easeOutBack → const LinearAnimationType

LinearAnimationType.easeOutBack animates the pointer with Curves.easeOutBack.

const LinearAnimationType(3)
elasticOut → const LinearAnimationType

LinearAnimationType.elasticOut animates the pointer with Curves.elasticOut.

const LinearAnimationType(4)
linear → const LinearAnimationType

LinearAnimationType.linear animates the pointer with Curves.linear.

const LinearAnimationType(5)
slowMiddle → const LinearAnimationType

LinearAnimationType.slowMiddle animates the pointers with Curves.slowMiddle.

const LinearAnimationType(6)
values → const List<LinearAnimationType>

A constant List of the values in this enum, in order of their declaration.

const List<LinearAnimationType>


hashCode int
The hash code for this object. [...]
read-only, inherited
index int

The integer index of this enum.

runtimeType Type
A representation of the runtime type of the object.
read-only, inherited


noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
toString() String
A string representation of this object. [...]


operator ==(Object other) bool
The equality operator. [...]