blurry method Null safety

ImageFilter blurry(
  1. double specRadius,
  2. SurfaceLayer layerForRender
)

💧 Blurry

This SurfaceFX simply forwards the Filter radius for the given layer straight to FX.b.

Implementation

static ImageFilter blurry(double specRadius, SurfaceLayer layerForRender) =>
    b(specRadius);