SurfaceLayer enum
📚 SurfaceLayer
Defines the three layers for rendering a 🌟 Surface.
Constructors
- SurfaceLayer()
-
const
Values
- BASE → const SurfaceLayer
-
📚 Base Surface Layer
Lowest layer of a 🌟 Surface. This bottom AnimatedContainer may be skipped by passing
true
toSurface.disableBase
.Color/gradient determined by 🎨 Surface.baseColor or 🌆 Surface.baseGradient.
- MATERIAL → const SurfaceLayer
-
📚 Material Surface Layer
The primary layer of a 🌟 Surface. It is here 🎨 Surface.color or 🌆 Surface.gradient is painted, the Material is laid, and potentially where the InkResponse will reside.
- CHILD → const SurfaceLayer
-
📚 Child Surface Layer
The uppermost layer of a 🌟 Surface; or rather, what is directly underneath where ultimately the Surface.child is sent.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
SurfaceLayer> - A constant List of the values in this enum, in order of their declaration.