InjectedFormFieldImp<T> class

Inheritance
Mixed in types
Available Extensions

Constructors

InjectedFormFieldImp(T initialValue, {List<String? Function(T value)>? validator, bool? validateOnValueChange, bool? validateOnLoseFocus, void onValueChange(InjectedFormField formField)?, bool autoDispose = true, bool? isReadOnly, bool? isEnabled})

Properties

autoDispose bool
final
autoDisposeWhenNotUsed bool
finalinherited
completer Completer?
getter/setter pairinherited
connectionState ConnectionState
no setterinherited
creator Object? Function()
finalinherited
customStatus Object?
Custom status of the state. Set manually to mark the state with a particular tag to be used in your logic.
getter/setter pairinherited
error ↔ dynamic
The error
getter/setter pairinherited
focusNode FocusNode
Get the focus node for this FormField
no setterinherited
form InjectedForm?
The associated InjectedForm
getter/setter pairinherited
formFieldDisposer VoidCallback?
Remove this InjectedTextEditing from the associated InjectedForm,
getter/setter pair
getState → T
no setter
hasData bool
The state is mutated successfully.
no setterinherited
hasError bool
The stats has error
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
hasObservers bool
Whether the state has listeners or not
no setterinherited
initialSnapState SnapState<T>
no setterinherited
initialState ↔ T?
getter/setter pairinherited
initialValue ↔ T?
getter/setter pairinherited
isDirty bool
getter/setter pairinherited
isDone bool
The state is mutated using a stream and the stream is done.
no setterinherited
isEnabled bool
If false the associated TextField is disabled.
getter/setter pairoverride
isIdle bool
The state is initialized and never mutated.
no setterinherited
isInitialized bool
getter/setter pairinherited
isReadOnly bool
If true the TextField is clickable and selectable but not editable.
getter/setter pairoverride
isStateInitialized bool
no setterinherited
isValid bool
no setterinherited
isWaiting bool
The state is waiting for and asynchronous task to end.
no setterinherited
isWaitingToInitialize bool
getter/setter pairinherited
mockableCreator Object? Function()
no setterinherited
observerLength int
no setterinherited
oldSnapState SnapState<T>?
no setterinherited
onChanged ↔ void Function(T? v)
Called when the value of the field changed
getter/setter pairinherited
onValueChange → (void Function(InjectedFormField formField)?)
final
removeFromReactiveModel VoidCallback?
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
snapState SnapState<T>
A snap representation of the state
no setterinherited
snapValue SnapState<T>
getter/setter pairinherited
state ↔ T
The current state
getter/setter pairinherited
stateAsync Future<T>
The current Async state
getter/setter pairinherited
stateInterceptorGlobal StateInterceptor<T>?
finalinherited
subscription StreamSubscription?
It is not null if the state is waiting for a Future or is subscribed to a Stream
getter/setter pairinherited
value ↔ T
The value of the Field
getter/setter pairinherited-getteroverride-setter

Methods

addCleaner(VoidCallback listener) VoidCallback
Add a callback to be executed when the state is disposed of.
inherited
addObserver({required ObserveReactiveModel listener, bool shouldAutoClean = false, bool isSideEffects = true}) VoidCallback
Add observer to this state.
inherited
cleanState() → void
Clean the state
inherited
dispose() → void
Dispose the state
override
disposeIfNotUsed() → void
Dispose the state if it has no listener
inherited
initialize() → void
inherited
initializeState() FutureOr<T?>
Initialize the state
inherited
interceptState(SnapState<T> snap, StateInterceptor<T>? stateInterceptor) SnapState<T>?
inherited
linkToForm() → void
middleSetCreator(StateStatus status, Object? result) → void
inherited
middleSetState(StateStatus status, Object? result, {SideEffects<T>? sideEffects, StateInterceptor<T>? stateInterceptor, bool shouldOverrideDefaultSideEffects(SnapState<T>)?}) → dynamic
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notify({SnapState<T>? nextSnap, SideEffects<T>? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<T>)?, StateInterceptor<T>? stateInterceptor}) bool
Notify observers
inherited
onAll<R>({R onIdle()?, required R onWaiting()?, required R onError(dynamic error, VoidCallback refreshError)?, required R onData(T data)}) → R
Listen to the injected Model and rebuild when it emits a notification.
inherited
onOrElse<R>({R onIdle()?, R onWaiting()?, R onError(dynamic error, VoidCallback refreshError)?, R onData(T data)?, required R orElse(T data)}) → R
Listen to the injected Model and rebuild when it emits a notification.
inherited
onStateInitialized() → void
inherited
rebuildState() → void
inherited
refresh() Future<T?>
Refresh the Injected state. Refreshing the state means reinitialize it and reinvoke its creation function and notify its listeners.
inherited
reset() → void
reset the field
inherited
resetDefaultState() → void
inherited
resetField() → void
inherited
setState(Object? mutator(T s), {SideEffects<T>? sideEffects, StateInterceptor<T>? stateInterceptor, bool shouldOverrideDefaultSideEffects(SnapState<T> snap)?, int debounceDelay = 0, int throttleDelay = 0}) Future<T?>
Mutate the state of the model and notify observers.
inherited
setStateNullable(Object? mutator(T? s), {required void middleSetState(StateStatus, dynamic result), required StackTrace? stackTrace}) FutureOr<T?>
inherited
setToHasData(dynamic data, {SideEffects<T>? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<T>)?, StateInterceptor<T>? stateInterceptor}) → void
Set the state to the data status
inherited
setToHasError(dynamic error, {StackTrace? stackTrace, VoidCallback? refresher, SideEffects<T>? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<T>)?, StateInterceptor<T>? stateInterceptor}) → void
Set the state to the error status
inherited
setToIsIdle([Object? data]) → void
Set the state to the idle status
inherited
setToIsWaiting({SideEffects<T>? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<T>)?, StateInterceptor<T>? stateInterceptor}) → void
Set the state to the waiting status
inherited
toString() String
A string representation of this object.
inherited
validate([bool isFromSubmission = false]) bool
Validate the input text by invoking its validator.
inherited
whenConnectionState<R>({R onIdle()?, required R onWaiting()?, required R onError(dynamic error)?, required R onData(T data)}) → R
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited