Property class

Use to (optionally) annotate a field to explicitly configure some details about how a field is stored in the database.

For example:

// Store int as a byte (8-bit integer)
@Property(type: PropertyType.byte)
int? byteValue;

See the online docs for details.

Constructors

Property({PropertyType? type, int? uid, bool signed = true})
See Property.
const

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
signed bool
For integer property only: set to false to treat values as unsigned when executing queries or creating indexes. Defaults to true.
final
type PropertyType?
Set to store a Dart type as an alternative ObjectBox PropertyType.
final
uid int?
ObjectBox keeps track of entities and properties by assigning them unique identifiers, UIDs, during the code-generation phase. All those UIDs are stored in a file objectbox-model.json in your package and are looked up by name. If the name changes a new uid is assigned, effectively creating a new field in the database.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited